public void SendCreativeItems() { Player player = this.Holder; InventoryContentPacket pk = new InventoryContentPacket(); pk.InventoryId = ContainerIds.CREATIVE.GetIndex(); pk.Items = Item.GetCreativeItems(); player.SendPacket(pk); }
public override void SendContents(params Player[] players) { InventoryContentPacket pk = new InventoryContentPacket(); pk.Items = new Item[this.Size]; for (int i = 0; i < this.Size; ++i) { pk.Items[i] = this.GetItem(i); } pk.InventoryId = this.Type; Player player = this.Holder; player.SendPacket(pk); }
public virtual void SendContents(params Player[] players) { InventoryContentPacket pk = new InventoryContentPacket(); pk.Items = new Item[this.Size]; for (int i = 0; i < this.Size; ++i) { pk.Items[i] = this.GetItem(i); } for (int i = 0; i < players.Length; ++i) { Player player = players[i]; pk.InventoryId = this.Type; player.SendPacket(pk); } }
public override void SendContents(params Player[] players) { InventoryContentPacket pk = new InventoryContentPacket { Items = new Item[this.Size] }; for (int i = 0; i < this.Size; ++i) { pk.Items[i] = this.GetItem(i); } for (int i = 0; i < players.Length; ++i) { Player player = players[i]; pk.InventoryId = player.Inventory.OpendWindowId; player.SendPacket(pk); } }