Example #1
0
 public void OnPointerClick(PointerEventData eventData)
 {
     inventar = GameObject.Find ("Inventory").GetComponent<InventarScript> ();
     if (gameObject.GetComponent<ItemScript> ().usable) {
         if(gameObject.GetComponent<ItemScript>().count > 0) {
             inventar.setQuestion(gameObject);
         }
     }
 }
    // Use this for initialization
    void Start()
    {
        characterMouseLook = GetComponent<MouseLook> ();
        mcamera = GameObject.Find("Main Camera").GetComponent<MouseLook> ();
        fpscontroller = GetComponent<FPSInputController> ();
        motion = GameObject.Find ("Arms").GetComponent<MotionScript> ();
        inventory = GameObject.Find ("Inventory").GetComponent<InventarScript> ();
        inventory.pausedTheGame (false);

        tutorial = GameObject.Find ("Tut").GetComponent<TutScript> ();
    }
 // Use this for initialization
 void Start()
 {
     inventory = GameObject.Find("Inventory").GetComponent<InventarScript>();
     ui = GameObject.Find ("GUI").GetComponent<UIScript> ();
     if(tod == null)
         tod = GameObject.Find ("TOD").GetComponent<TOD> ();
     lastTimeFish = -1F;
 }
 void Start()
 {
     inventar = GameObject.Find ("Inventory").GetComponent<InventarScript> ();
     if(craftingcorrect == null)
         craftingcorrect = GameObject.Find("CraftingCorrect").audio;
     if(craftingwrong == null)
         craftingwrong = GameObject.Find("CraftingWrong").audio;
 }