Example #1
0
 private void Host_SceneGraphUpdated(object sender, InvalidateTypes type)
 {
     if (type == InvalidateTypes.SceneGraph)
     {
         sceneChanged = true;
     }
 }
Example #2
0
 private void Items_Invalidated(object sender, InvalidateTypes e)
 {
     RenderHost?.Invalidate(e);
 }
Example #3
0
 private void NodeInvalidated(object sender, InvalidateTypes e)
 {
     renderHostInternal?.Invalidate(e);
 }