public void OnReceived(InvalidRoomTokenMessage invalidRoomTokenMessage)
 {
     if (gameState == GameState.EnteringRoomScreen)
     {
         enteringRoomScreen.OnReceived(invalidRoomTokenMessage);
     }
 }
Example #2
0
 public void OnReceived(InvalidRoomTokenMessage invalidRoomTokenMessage)
 {
     this.entering    = false;
     messageText.text = "Invalid room token!";
     continueButton.gameObject.SetActive(true);
 }