Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
public void Update() { if (m_LogicDamage.IsOver) { this.IsOver = true; } if (m_DamageEffect != null) { m_DamageEffect.transform.position = Interpolator.LinerInter(m_FromPos, m_DestPos, m_LogicDamage.CurTime / m_LogicDamage.Data.flytime); } }