internal GlowDrawingContext(int width, int height)
 {
     ScreenDC = InteropMethods.GetDC(IntPtr.Zero);
     if (ScreenDC == IntPtr.Zero)
     {
         return;
     }
     WindowDC = InteropMethods.CreateCompatibleDC(ScreenDC);
     if (WindowDC == IntPtr.Zero)
     {
         return;
     }
     BackgroundDC = InteropMethods.CreateCompatibleDC(ScreenDC);
     if (BackgroundDC == IntPtr.Zero)
     {
         return;
     }
     Blend.BlendOp             = 0;
     Blend.BlendFlags          = 0;
     Blend.SourceConstantAlpha = 255;
     Blend.AlphaFormat         = 1;
     _windowBitmap             = new GlowBitmap(ScreenDC, width, height);
     InteropMethods.SelectObject(WindowDC, _windowBitmap.Handle);
 }