static void OnDomainReload() { _find?.Dispose(); _find = null; _gameViewSend?.Dispose(); _gameViewSend = null; }
static void OnDomainReload() { _find?.Dispose(); _find = null; _gameViewSend?.Dispose(); _gameViewSend = null; _initialized = false; }
static void OnDomainReload() { _find?.Dispose(); _find = null; _gameViewSend?.Dispose(); _gameViewSend = null; Interop.NDILib.Destroy(); }