internal unsafe void MarshalTo(Interop.PipelineInputAssemblyStateCreateInfo *pointer) { pointer->SType = StructureType.PipelineInputAssemblyStateCreateInfo; pointer->Next = null; pointer->Flags = this.Flags; pointer->Topology = this.Topology; pointer->PrimitiveRestartEnable = this.PrimitiveRestartEnable; }
internal PipelineInputAssemblyStateCreateInfo(Interop.PipelineInputAssemblyStateCreateInfo* ptr) { m = ptr; Initialize (); }
public PipelineInputAssemblyStateCreateInfo() { m = (Interop.PipelineInputAssemblyStateCreateInfo*) Interop.Structure.Allocate (typeof (Interop.PipelineInputAssemblyStateCreateInfo)); Initialize (); }