Example #1
0
        public static Point ToSlotPoint(this InterfacePanel panel, int slot, bool isExpandedInventory = false, int iconWidth = 35, int iconHeight = 35)
        {
            Point pt;

            if (isExpandedInventory)
            {
                pt = new Point(110, 285);
            }
            else
            {
                pt = new Point(110, 350);
            }

            slot = slot % (Inventory.InventoryCount + 1);

            var rowSize      = panel.IsWorldPanel() ? 6 : 12;
            var rowOffset    = 0;
            var columnOffset = (panel == InterfacePanel.WorldSpells) ? 6 : 0;

            var row    = ((slot - 1) / rowSize) + rowOffset;
            var column = ((slot - 1) % rowSize) + columnOffset;

            pt.Offset(column * iconWidth, row * iconHeight);

            return(pt);
        }
        static int GetRelativeSlot(this InterfacePanel panel, int slot)
        {
            int maxSlotCount = 36;

            if (panel == InterfacePanel.Inventory)
            {
                maxSlotCount = 60;
            }

            if (panel.IsWorldPanel())
            {
                maxSlotCount = 18;
            }

            return(slot % maxSlotCount);
        }
Example #3
0
 public static bool IsSameAs(this InterfacePanel panel, InterfacePanel target)
 {
     return panel == target || (panel.IsWorldPanel() && target.IsWorldPanel());
 }
Example #4
0
 public static bool IsSameAs(this InterfacePanel panel, InterfacePanel target)
 {
     return(panel == target || (panel.IsWorldPanel() && target.IsWorldPanel()));
 }