private void checkObject(Collider other) { if (other.tag == "Objeto Interagível") { InteragibleObjects obj = other.GetComponent <InteragibleObjects>(); if (obj.Fixed == false) { obj.pullObject(player.transform); } } }
private void freeTongue() { if (intObject != null) { if (intObject.tag == "Objeto Interagível") { InteragibleObjects obj = intObject.GetComponent <InteragibleObjects>(); if (obj != null && obj.isFollowingPlayer && obj.Fixed == false) // { obj.freeObjectFromtongue(); intObject = null; Agarrado = false; } } } }