Example #1
0
        public async Task DmMe()
        {
            var interactiveMessageBuilder =
                new InteractiveMessageBuilder("Psssh, tell me a secret, i promese i won't tell anyone")
                .WithResponseType(InteractiveTextResponseType.Any)
                .WithTimeSpan(TimeSpan.FromSeconds(115))
                .ListenChannel(await Context.User.GetOrCreateDMChannelAsync())
                .AddCriteria(CriteriaType.SourceUser);

            var interactiveMessage = interactiveMessageBuilder.Build();

            var response = await StartInteractiveMessage(interactiveMessage);

            if (response != null)
            {
                await Context.Channel.SendMessageAsync(response.Content);
            }
        }
Example #2
0
        public async Task Channel()
        {
            var interactiveMessageBuilder =
                new InteractiveMessageBuilder("Yo, write a channel, I'll check if it's trully a channel")
                .WithResponseType(InteractiveTextResponseType.Channel)
                .AddCriteria(CriteriaType.SourceChannel)
                .AddCriteria(CriteriaType.SourceUser)
                .EnableLoop()
            ;
            var interactiveMessage = interactiveMessageBuilder.Build();

            var response = await StartInteractiveMessage(interactiveMessage);

            if (response != null)
            {
                await Context.Channel.SendMessageAsync(response.Content);
            }
        }
Example #3
0
        public async Task YesOrNo(string option1, string option2)
        {
            var interactiveMessageBuilder =
                new InteractiveMessageBuilder(String.Format("Pick one: `{0}` or `{1}`", option1, option2), "Message2", "Message3!!!")
                .EnableLoop()
                .WithCancellationWord("Stop")
                .SetWrongResponseMessage("wrong3", "wrong2", "wrong")
                .ListenUsers(Context.User);

            interactiveMessageBuilder.SetOptions(option1, option2);

            var interactiveMessage = interactiveMessageBuilder.Build();

            var response = await StartInteractiveMessage(interactiveMessage);

            if (response != null)
            {
                await Context.Channel.SendMessageAsync(response.Content);
            }
        }
        public async Task BuyOrdersSearch([Remainder] string msg)
        {
            string theresp = "";
            var    json    = File.ReadAllText("SystemLang/Items.json");
            var    market  = Items.FromJson(json);
            var    items   = market.Payload.Items.En;
            var    embed   = new EmbedBuilder();

            embed.WithTitle("Search results");
            embed.WithDescription("Please pick one");
            embed.WithColor(new Color(188, 66, 244));
            int           thecount   = 1;
            int           dacount    = 0;
            List <string> theitem    = new List <string>();
            List <string> pickeditem = new List <string>();

            for (long i = 0; i < items.Count(); i++)
            {
                var theitems = items[i].ItemName.ToLower();
                if (theitems.Contains(msg.ToLower()))
                {
                    if (dacount == 5)
                    {
                        break;
                    }
                    embed.AddField($"Item {dacount + 1}", theitems, true);
                    int listcount = dacount + 1;
                    theitem.Add(listcount.ToString());
                    pickeditem.Add(theitems);

                    dacount = dacount + 1;
                }
            }

            if (!theitem.Any())
            {
                await Context.Channel.SendMessageAsync(
                    "No orders were found or you mispelled the item you were looking for. Check spelling or try a different word");

                return;
            }


            await Context.Channel.SendMessageAsync("", false, embed.Build());

            var timeout            = 30;                                                                                              //seconds the bot will wait
            var interactiveMessage = new InteractiveMessageBuilder("Pick the one you want and reply with item number! You have 30s!") //initial message the bot will send
                                     .ListenChannels(Context.Channel)                                                                 //The channels the bot will listen
                                     .WithTimeSpan(TimeSpan.FromSeconds(timeout))                                                     //Timeout
                                     .ListenUsers(Context.User)                                                                       //The users the bot will listen
                                     .SetWrongResponseMessage("NO! pick one please")                                                  // Message sent when a response that isnt in the options is sent
                                     .SetTimeoutMessage("Command timed out, use the command again")                                   //Message sent on timeout
                                     .SetOptions(theitem.ToArray())                                                                   //Options
                                     .EnableLoop()                                                                                    //Won't stop asking unless timeout
                                     .WithCancellationWord("cancel")                                                                  //if c is sent, will stop
                                     .SetCancelationMessage("Alright, nvm then")                                                      //Message sent if the user cancels
                                     .Build();

            var response = await StartInteractiveMessage(interactiveMessage);

            for (int i = 0; i < theitem.Count; i++)
            {
                if (theitem[i].Contains(response.ToString()))
                {
                    theresp = theitem[i];
                }
            }
            switch (theresp)
            {
            case "1":
                theresp = pickeditem[0];
                break;

            case "2":
                theresp = pickeditem[1];
                break;

            case "3":
                theresp = pickeditem[2];
                break;

            case "4":
                theresp = pickeditem[3];
                break;

            case "5":
                theresp = pickeditem[4];
                break;

            default:
                theresp = "Wrong Choice";
                await Context.Channel.SendMessageAsync("Wrong option picked");

                break;
            }
            foreach (var res in items)
            {
                if (res.ItemName.ToLower().Contains(theresp))
                {
                    string apiresponse = "";
                    var    theurl      = "https://api.warframe.market/v1/items/" + res.UrlName + "/orders";
                    try
                    {
                        using (WebClient client = new WebClient())
                            apiresponse = client.DownloadString(theurl);
                    }
                    catch (WebException e)
                    {
                        await Context.Channel.SendMessageAsync(
                            "There was an error getting the required data from the website, please try again later");

                        return;
                    }

                    if (apiresponse.Contains("Something bad happened"))
                    {
                        await Context.Channel.SendMessageAsync("Error, please try again in a couple minutes!");

                        return;
                    }
                    var orders = WFOrders.FromJson(apiresponse);

                    var blah = orders.Payload.Orders;
                    List <KeyValuePair <string, long> > theOrders = new List <KeyValuePair <string, long> >();
                    foreach (var order in blah)
                    {
                        if (order.OrderType == OrderType.Buy)
                        {
                            theOrders.Add(new KeyValuePair <string, long>(order.User.IngameName,
                                                                          order.Platinum));
                        }
                    }

                    //theOrders.ToArray();
                    var mylist = theOrders.OrderByDescending(x => x.Value).ToList();
                    var embed2 = new EmbedBuilder();
                    embed2.WithTitle("Top 5 Cheapest orders");
                    embed2.WithThumbnailUrl(
                        "http://3rdshifters.org/market.png");

                    embed2.WithColor(new Color(188, 66, 244));
                    for (int i = 0; i < mylist.Count; i++)
                    {
                        string mystring = mylist[i].ToString();
                        var    replstr  = mystring.Replace("[", "Game Name: **");
                        replstr = replstr.Replace(",", "**\nCost: **");
                        replstr = replstr.Replace("]", "** Platinum");
                        if (i == 5)
                        {
                            break;
                        }
                        embed2.AddField($"Order {i + 1}", $"{replstr} ");
                    }

                    await Context.Channel.SendMessageAsync("**Here are results of your order search**", false, embed2.Build());

                    break;
                }
            }
        }
Example #5
0
        public async Task PVPBAttleTest(SocketUser user)
        {
            int    WhoTurnItis = rnd.Next(0, 2);
            int    User1HP     = 100;
            int    User2HP     = 100;
            string WhoTurn     = null;

            if (WhoTurnItis == 0)
            {
                WhoTurn = Context.User.Username;
            }
            else if (WhoTurnItis == 1)
            {
                WhoTurn = user.Username;
            }

            var msg = await Context.Channel.SendMessageAsync($"{Context.User.Username} has you challanged to a duel {user.Username}! please say `accept` or `deny`, they have 1 minute to respond!");

            {
                var interactiveMessage = new InteractiveMessageBuilder("")
                                         .EnableLoop()
                                         .SetWrongResponseMessage("please say `accept` or `deny`")
                                         .ListenUsers(Context.User, user)
                                         .SetOptions("accept", "deny")
                                         .WithTimeSpan(TimeSpan.FromMinutes(1))
                                         .SetTimeoutMessage("sorry but the player didn't react in time!")
                                         .Build();

                var response = await StartInteractiveMessage(interactiveMessage);

                if (response.Author == user)
                {
                    if (response != null)
                    {
                        if (response.ToString() == "accept")
                        {
                            await msg.ModifyAsync(x => x.Content = $"The duel has been accepted! it will start in 5 seconds.");

                            await Task.Delay(5000);

                            await msg.ModifyAsync(x => x.Content = $"{Context.User.Username} VS {user.Username}\nIt's {WhoTurn}'s turn\n{Context.User.Username}'s HP: {User1HP}\n{user.Username}'s HP: {User2HP}\nps all you gotta do is say `attack`!");

                            await response.DeleteAsync();
                        }
                        else if (response.ToString() == "deny")
                        {
                            await msg.ModifyAsync(x => x.Content = $"Sorry {Context.User.Username} but {user.Username} has denied the battle.");

                            await response.DeleteAsync();

                            return;
                        }
                    }
                }
            }

            {
                for (var i = 0; i < 1000; i++)
                {
                    var interactiveMessage = new InteractiveMessageBuilder("")
                                             .EnableLoop()
                                             .WithCancellationWord("stop")
                                             .SetWrongResponseMessage("just say `attack`!")
                                             .ListenUsers(Context.User, user)
                                             .SetOptions("attack")
                                             .Build();

                    var response = await StartInteractiveMessage(interactiveMessage);

                    if (response != null)
                    {
                        if (WhoTurnItis == 0)
                        {
                            if (response.Author == user)
                            {
                                await ReplyAndDeleteAsync("It's not your turn.", timeout : TimeSpan.FromSeconds(5));
                            }
                            else
                            {
                                int damage = rnd.Next(12, 18);
                                int NewHP  = User2HP - damage;
                                User2HP = NewHP;
                                if (NewHP <= 0)
                                {
                                    await msg.ModifyAsync(x => x.Content = $"{Context.User.Username} has won from {user.Username} with {User1HP} HP left!");

                                    await response.DeleteAsync();

                                    return;
                                }
                                else
                                {
                                    WhoTurnItis = 1;
                                    await msg.ModifyAsync(x => x.Content = $"{Context.User.Username} VS {user.Username}\nIt's {user.Username}'s turn\n{Context.User.Username}'s HP: {User1HP}\n{user.Username}'s HP: {NewHP}");
                                }
                            }
                        }
                        else if (WhoTurnItis == 1)
                        {
                            if (response.Author == Context.User)
                            {
                                await ReplyAndDeleteAsync("It's not your turn.", timeout : TimeSpan.FromSeconds(5));
                            }
                            else
                            {
                                int damage = rnd.Next(12, 18);
                                int NewHP  = User1HP - damage;
                                User1HP = NewHP;
                                if (NewHP <= 0)
                                {
                                    await msg.ModifyAsync(x => x.Content = $"{user.Username} has won from {Context.User.Username} with {User2HP} HP left!");

                                    await response.DeleteAsync();

                                    return;
                                }
                                else
                                {
                                    WhoTurnItis = 0;
                                    await msg.ModifyAsync(x => x.Content = $"{Context.User.Username} VS {user.Username}\nIt's {Context.User.Username}'s turn\n{Context.User.Username}'s HP: {NewHP}\n{user.Username}'s HP: {User2HP}");
                                }
                            }
                        }
                        await Task.Delay(400);

                        await response.DeleteAsync();
                    }
                }
            }
        }
Example #6
0
        public async Task PVEBattleTest()
        {
            int WhoTurnItis = rnd.Next(0, 2);
            int User1HP     = 100;
            int EnemeyHP    = 100;

            string WhoTurn = null;

            if (WhoTurnItis == 0)
            {
                WhoTurn = Context.User.Username;
            }
            else if (WhoTurnItis == 1)
            {
                WhoTurn = "monster";
            }

            var msg = await Context.Channel.SendMessageAsync($"{Context.User.Username} VS Monster\nIt's {Context.User.Username}'s turn\n{Context.User.Username}'s HP: {User1HP}\nMonster's HP: {EnemeyHP}");

            {
                for (var i = 0; i < 1000; i++)
                {
                    var interactiveMessage = new InteractiveMessageBuilder("")
                                             .EnableLoop()
                                             .WithCancellationWord("stop")
                                             .SetWrongResponseMessage("just say `attack`!")
                                             .ListenUsers(Context.User)
                                             .SetOptions("attack")
                                             .Build();

                    var response = await StartInteractiveMessage(interactiveMessage);

                    if (response != null)
                    {
                        if (WhoTurnItis == 0)
                        {
                            int damage = rnd.Next(12, 18);
                            int NewHP  = EnemeyHP - damage;
                            EnemeyHP = NewHP;
                            if (NewHP <= 0)
                            {
                                await msg.ModifyAsync(x => x.Content = $"{Context.User.Username} has won from Monster with {User1HP} HP left!");

                                await response.DeleteAsync();

                                return;
                            }
                            else
                            {
                                WhoTurnItis = 1;
                                await msg.ModifyAsync(x => x.Content = $"{Context.User.Username} VS Monster\nIt's Monster's turn\n{Context.User.Username}'s HP: {User1HP}\nMonster's HP: {NewHP}");
                            }

                            await Task.Delay(400);

                            await response.DeleteAsync();

                            await Task.Delay(3000);

                            int Enemydamage = rnd.Next(12, 18);
                            NewHP   = User1HP - Enemydamage;
                            User1HP = NewHP;
                            if (NewHP <= 0)
                            {
                                await msg.ModifyAsync(x => x.Content = $"Monster has won from {Context.User.Username} with {EnemeyHP} HP left!");

                                await response.DeleteAsync();

                                return;
                            }
                            else
                            {
                                WhoTurnItis = 0;
                                await msg.ModifyAsync(x => x.Content = $"{Context.User.Username} VS Monster\nIt's {Context.User.Username}'s turn\n{Context.User.Username}'s HP: {NewHP}\nMonster's HP: {EnemeyHP}");
                            }
                        }
                        else if (WhoTurnItis == 1)
                        {
                            if (response.Author == Context.User)
                            {
                                await ReplyAndDeleteAsync("It's not your turn.", timeout : TimeSpan.FromSeconds(5));
                            }
                            else
                            {
                                int damage = rnd.Next(12, 18);
                                int NewHP  = User1HP - damage;
                                User1HP = NewHP;
                                if (NewHP <= 0)
                                {
                                    await msg.ModifyAsync(x => x.Content = $"Monster has won from {Context.User.Username} with {EnemeyHP} HP left!");

                                    await response.DeleteAsync();

                                    return;
                                }
                                else
                                {
                                    WhoTurnItis = 0;
                                    await msg.ModifyAsync(x => x.Content = $"{Context.User.Username} VS Monster\nIt's {Context.User.Username}'s turn\n{Context.User.Username}'s HP: {NewHP}\nMonster's HP: {EnemeyHP}");
                                }
                            }
                        }
                    }
                }
            }
        }