private void Start()
 {
     animTrigger       = GetComponent <Animator>();
     animTrigger.speed = 0;
     anim.speed        = 0;
     player            = PlayerManager.instance.Player.GetComponent <InteractionInputController>();
 }
Example #2
0
 void Start()
 {
     player      = PlayerManager.instance.Player.gameObject;
     interaction = player.GetComponent <InteractionInputController>();
 }