//*/ public void startInteractionSystem(InteractionData interactionData) { interactionData.addCondition(petStatus); interactionData.instantiateInteractions(petStatus); activeInteractionSystems.Add(interactionData); }
//*/ public void startInteractionSystem(InteractionData interactionData) { interactionData.addCondition(petStatus); interactionData.instantiateInteractions(petStatus); activeInteractionSystems.Add(interactionData); }