void onGameSync() { ResourcesMgr.GetInstance().StopAllHands(); DHM_CardManager[] cms = PlayerManager.GetInstance().getCardManagers(); foreach (DHM_CardManager cm in cms) { cm.sync(); } RoomMgr rm = RoomMgr.GetInstance(); InteractMgr.GetInstance().checkChuPai(rm.isMyTurn()); }
void onMJClicked(GameObject ob) { InteractMgr im = InteractMgr.GetInstance(); HandCardItem item = GetHandCardItemByObj(ob); if (item == null) { return; } if (item.interactable()) { im.onMJClicked(item); currentObj = ob; } }
public void Peng(int seat, int id) { AudioManager.GetInstance().PlayEffectAudio("peng"); MainViewMgr.GetInstance().showAction(seat, "peng"); hideChupai(); DHM_CardManager cm = PlayerManager.GetInstance().getCardManager(seat); cm.PengPai(id); SwitchTo(seat); if (seat == RoomMgr.GetInstance().seatindex) { InteractMgr.GetInstance().checkChuPai(true); } }
public void Gang(int seat, int id, int type) { isGang = true; MainViewMgr.GetInstance().showAction(seat, "gang"); AudioManager.GetInstance().PlayEffectAudio("gang"); hideChupai(); DHM_CardManager cm = PlayerManager.GetInstance().getCardManager(seat); cm.GangPai(id, type); SwitchTo(seat); if (seat == RoomMgr.GetInstance().seatindex) { InteractMgr.GetInstance().checkChuPai(false); } }
public void Dance() { AudioManager am = AudioManager.GetInstance(); Sequence seq = DOTween.Sequence(); float stick = 0.4f; float off = 0.05f; float duration = 0.1f; var items = new List <HandCardItem>(_handCardList); if (_MoHand != null) { items.Add(_MoHand); } stick *= duration; for (int i = 0; i < items.Count; i++) { Transform tm = items[i].getObj().transform; seq.Insert(i * stick, tm.DOLocalMoveY(off, duration).SetEase(Ease.Linear)); seq.Insert(i * stick, tm.DOLocalMoveY(0, duration).SetEase(Ease.Linear).SetDelay(duration)); seq.InsertCallback(i * stick, () => { am.PlayEffectAudio("sort"); }); } seq.OnComplete(() => { RoomMgr rm = RoomMgr.GetInstance(); if (seatindex == rm.seatindex) { InteractMgr.GetInstance().checkChuPai(rm.isMyTurn()); } }); seq.Play(); }
public void Chi(int seat, int id) { AudioManager.GetInstance().PlayEffectAudio("chi"); MainViewMgr.GetInstance().showAction(seat, "chi"); hideChupai(); DHM_CardManager cm = PlayerManager.GetInstance().getCardManager(seat); cm.ChiPai(id); SwitchTo(seat); InteractMgr im = InteractMgr.GetInstance(); if (seat == RoomMgr.GetInstance().seatindex) { im.checkChuPai(true); } else { im.updatePrompt(id); } }
void InitEventHandlers() { RoomMgr rm = RoomMgr.GetInstance(); GameMgr gm = GameMgr.GetInstance(); PlayerManager pm = PlayerManager.GetInstance(); gm.AddHandler("game_holds", data => { EnQueueCmd("game_holds", data, item => { DHM_CardManager cm = pm.getCardManager((int)item.data); cm.FaPai(); }); }); gm.AddHandler("game_holds_len", data => { EnQueueCmd("game_holds_len", data, item => { DHM_CardManager cm = pm.getCardManager((int)item.data); cm.FaPai(); }); }); gm.AddHandler("game_begin", data => { EnQueueCmd("game_begin", data, item => { onGameBegin(); }); }); gm.AddHandler("game_sync", data => { EnQueueCmd("game_sync", data, item => { if (rm.isPlaying()) { sync(); } }); }); gm.AddHandler("game_action", data => { EnQueueCmd("game_action", data, item => { InteractMgr.GetInstance().ShowAction(); }); }); gm.AddHandler("game_turn_change", data => { EnQueueCmd("game_turn_change", data, item => { TurnChange(rm.state.turn); }); }); gm.AddHandler("game_mopai", data => { EnQueueCmd("game_mopai", data, item => { ActionInfo info = (ActionInfo)item.data; MoPai(info.seatindex, info.pai); if (info.seatindex == rm.seatindex) { InteractMgr.GetInstance().checkChuPai(true); } }); }); gm.AddHandler("user_hf_updated", data => { EnQueueCmd("user_hf_updated", data, item => { if (item.data == null) { foreach (DHM_CardManager cm in pm.getCardManagers()) { cm.UpdateFlowers(); } syncDone(item); } else { ActionInfo info = (ActionInfo)item.data; AddFlower(info.seatindex, info.pai, () => syncDone(item)); } }, false); }); gm.AddHandler("hupai", data => { EnQueueCmd("hupai", data, item => { Hu((HuPushInfo)item.data, () => syncDone(item)); }, false); }); gm.AddHandler("game_chupai_notify", data => { EnQueueCmd("game_chupai_notify", data, item => { ActionInfo info = (ActionInfo)item.data; SomeOneChuPai(info.seatindex, info.pai, () => syncDone(item)); }, false); }); gm.AddHandler("guo_notify", data => { EnQueueCmd("guo_notify", data, item => { Guo(); }); }); gm.AddHandler("peng_notify", data => { EnQueueCmd("peng_notify", data, item => { ActionInfo info = (ActionInfo)item.data; int si = info.seatindex; Peng(si, info.pai); }); }); gm.AddHandler("ting_notify", data => { EnQueueCmd("ting_notify", data, item => { int si = (int)item.data; MainViewMgr.GetInstance().showAction(si, "ting"); if (si == rm.seatindex) { InteractMgr im = InteractMgr.GetInstance(); im.showPrompt(); im.checkChuPai(true); } DHM_CardManager cm = pm.getCardManager(si); cm.Ting(); }); }); gm.AddHandler("chi_notify", data => { EnQueueCmd("chi_notify", data, item => { ActionInfo info = (ActionInfo)item.data; int si = info.seatindex; Chi(si, info.pai); }); }); gm.AddHandler("gang_notify", data => { EnQueueCmd("gang_notify", data, item => { GangInfo info = (GangInfo)item.data; int type = 0; int si = info.seatindex; switch (info.gangtype) { case "diangang": type = 1; break; case "angang": type = 2; break; case "wangang": type = 3; break; } Debug.Log("gang_notify: type=" + info.gangtype + " pai=" + info.pai); Gang(si, info.pai, type); }); }); gm.AddHandler("game_dice", data => { EnQueueCmd("game_dice", data, item => { PlaySaiZi(rm.state.button, new int[] { rm.state.dice1, rm.state.dice2 }); }); }); gm.AddHandler("game_over", data => { EnQueueCmd("game_over", data, item => { MainViewMgr.GetInstance().GameOver(); }); }); gm.AddHandler("game_wait_maima", data => { EnQueueCmd("game_wait_maima", data, item => { MainViewMgr.GetInstance().showMaimaWait(); }); }); gm.AddHandler("game_maima", data => { EnQueueCmd("game_maima", data, item => { MainViewMgr.GetInstance().showMaimaResult(() => syncDone(item)); }, false); }); }