private void TextFloater_PointerPressed(object sender, [NotNull] PointerRoutedEventArgs e) { // if pressed in corner, use scale CapturePointer(e.Pointer); _lastPoint = e.GetCurrentPoint(null)?.Position; _interactKind = SizeTagHit(_lastPoint) ? InteractKind.Size : InteractKind.Move; }
private void TextFloater_PointerReleased(object sender, [NotNull] PointerRoutedEventArgs e) { _interactKind = InteractKind.None; ReleasePointerCapture(e.Pointer); }