Example #1
0
 private void HandleIntentPacket(IntentPacket p, long clientId)
 {
     p.EntityId = this.Players[clientId].EntityId;
     this.entityWorld.ComponentManager.GetComponent <IntentComponent>(p.EntityId).IntentManager.SetIntent((Intent)p.Intent, p.IsSet);
     // forward intent to other clients
     this.Multicast.SendReliableMessage(p, clientId);
 }
Example #2
0
 private void HandleIntentPacket(IntentPacket p)
 {
     this.entityWorld.ComponentManager.GetComponent <IntentComponent>(p.EntityId)?.IntentManager.SetIntent((Intent)p.Intent, p.IsSet);
 }