public void Enqueue8Pixels(int[] pixelLine, TileAttributes tileAttributes) { foreach (var p in pixelLine) { _pixels.Enqueue(p); _palettes.Enqueue(tileAttributes.GetColorPaletteIndex()); _priorities.Enqueue(tileAttributes.IsPriority() ? 100 : -1); } }
private void AddBtn_Click(object sender, EventArgs e) { queue.Enqueue((int)ValueInput.Value); Upd(); }