/// <summary>递减,原子操作</summary> /// <param name="key">键</param> /// <param name="value">变化量</param> /// <returns></returns> public override Int64 Decrement(String key, Int64 value) { var ms = Pool.MemoryStream.Get(); ms.WriteArray(key.GetBytes()); ms.Write(value.GetBytes()); var rs = Invoke <Packet>(nameof(Decrement), ms.Put(true)); if (rs == null || rs.Total == 0) { return(0); } return(rs.ReadBytes(0, 8).ToLong()); }
/// <summary> /// Writes int64 data into internal buffer. /// </summary> /// <param name="data">int64 data to write.</param> protected void Write(Int64 data) { this.Write(data.GetBytes()); }
public static IEnumerable <byte> Concat(this IEnumerable <byte> sequence, Int64 value) { return(sequence.Concat(value.GetBytes())); }
public BinaryWriter Write(Int64 value) { byteList.AddRange(value.GetBytes()); return(this); }