public void OnTrackableStateChanged( TrackableBehaviour.Status previousStatus, TrackableBehaviour.Status newStatus) { m_PreviousStatus = previousStatus; m_NewStatus = newStatus; if (newStatus == TrackableBehaviour.Status.DETECTED || newStatus == TrackableBehaviour.Status.TRACKED) { Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " found"); IsTracking = true; scanner.SetActive(false); if (!m_SceneController.gameReset) { OnTrackingFound(); } if (m_SceneController.sceneName == "Tutorial") { if (mTrackableBehaviour.TrackableName == "AR3_BW" && m_InsManager.ins.Length == 6) { m_InsManager.Next(); } } } else if (newStatus == TrackableBehaviour.Status.EXTENDED_TRACKED) { Debug.Log("Extended tracking is on"); IsExtendedTracking = true; OnTrackingFound(); } else if (previousStatus == TrackableBehaviour.Status.TRACKED && newStatus == TrackableBehaviour.Status.NO_POSE) { Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " lost"); OnTrackingLost(); m_InsManager.allowTap = false; if (scanner == null) { scanner.SetActive(true); } } else { // For combo of previousStatus=UNKNOWN + newStatus=UNKNOWN|NOT_FOUND // Vuforia is starting, but tracking has not been lost or found yet // Call OnTrackingLost() to hide the augmentations IsExtendedTracking = false; OnTrackingLost(); } }