public override InstructionModel Create(InstructionCreationContext context) { return(new InstructionModel() { Type = Type, Data = context.Random.Next(0, context.MemorySize) }); }
private InstructionModel CreateInstruction() { //Get an instruction type InstructionType instructionType = (InstructionType)_random.Next(0, (int)InstructionType.ConditionalSkip + 1); //Get the instruction implementation InstructionBase instruction = _instructionFactory[instructionType]; //Create the context var context = new InstructionCreationContext(_random, _memorySize, _numberOfInstructions); //finally, create the damn instruction return(instruction.Create(context)); }
public abstract InstructionModel Create(InstructionCreationContext context);