Example #1
0
    public void Initializing()
    {
        if (DoorMode == "Ejector")
        {
            DummyBelt.transform.rotation = Quaternion.Euler(0, 0, 0);
            Mover.GetComponent <BeltAct>().PrevBelt.GetComponent <BeltAct>().ChangeNextBelt(null);
            Mover.GetComponent <BeltAct>().ChangePrevBelt(DummyBelt);
            DummyBelt.GetComponent <BeltAct>().ChangeNextBelt(Mover);
        }
        else
        {
            DummyBelt.transform.rotation = Quaternion.Euler(0, 180, 0);
            Mover.GetComponent <BeltAct>().NextBelt.GetComponent <BeltAct>().ChangePrevBelt(null);
            Mover.GetComponent <BeltAct>().ChangeNextBelt(DummyBelt);
            DummyBelt.GetComponent <BeltAct>().ChangePrevBelt(Mover);
        }

        Mover.GetComponent <BeltAct>().ModuleObject = gameObject;

        if (Mover != null)
        {
            ObjectActCall.Installation();
        }
    }