public override void onInspectorFieldModified(string objectx, string fieldName, string arrayIndex, string oldValue, string newValue) { SimObject obj = objectx; GuiEditorGui.GuiEditor GuiEditor = "GuiEditor"; // The instant group will try to add our // UndoAction if we don't disable it. Util.pushInstantGroup(); string nameOrClass = obj.getName(); if (nameOrClass == "") { nameOrClass = obj.getClassName(); } ObjectCreator oc = new ObjectCreator("InspectorFieldUndoAction"); oc["actionName"] = nameOrClass + "." + fieldName + " Change"; oc["objectId"] = obj.getId(); oc["fieldName"] = fieldName; oc["fieldValue"] = oldValue; oc["arrayIndex"] = arrayIndex; oc["inspectorGui"] = this; InspectorFieldUndoAction action = oc.Create(); // Restore the instant group. Util.popInstantGroup(); action.addToManager(GuiEditor.getUndoManager()); GuiEditor.updateUndoMenu(); }