void Update()
 {
     if (movementChangeInput.CheckInput())
     {
         MoveComponent.ShowMovements = !MoveComponent.ShowMovements;
     }
 }
 private void LateUpdate()
 {
     SelectTransform(null);
     if (ClickInput.CheckInput())
     {
         SelectTransform(_trasnformCollidedWith);
     }
     _trasnformCollidedWith = null;
 }
Example #3
0
 void Update()
 {
     if (pauseInput.CheckInput())
     {
         if (paused)
         {
             unpause();
         }
         else
         {
             pause();
         }
     }
 }
 private void Update()
 {
     if (_inputGiven)
     {
         return;
     }
     if (InputForCheat.CheckInput())
     {
         _inputGiven = true;
         var player = FindObjectOfType <PlayerControlBattle>();
         player.SearchComponent <MachineGun>().DamagePerSecond = 5000f;
         player.MoveComponent.BaseSpeed = 20f;
         player.MoveComponent.SetBaseSpeed();
         Debug.Log("Cheat activated");
     }
 }