// Start is called before the first frame updatMOV void Start() { inputRequester = InputRequester.Instance; stats = GetComponent <Player>().stats; playerBody.inputManager = this; player = GetComponent <Player>(); }
public void Awake() { Instance = this; }
// Start is called before the first frame update void Start() { input = GetComponent <InputRequester>(); controller = new List <ControllerData>(); }