private void ResetUI(object sender, EventArgs e) { this.BeginInvoke((Action) delegate() { this.Enabled = true; this.Focus(); }); StartButton.BeginInvoke((Action) delegate() { StartButton.Enabled = true; StartButton.Focus(); }); StopButton.BeginInvoke((Action) delegate() { StopButton.Enabled = false; }); numReplays.BeginInvoke((Action) delegate() { numReplays.Enabled = true; }); InputRecordHotkey.BeginInvoke((Action) delegate() { InputRecordHotkey.Enabled = true; }); InputStopHotkey.BeginInvoke((Action) delegate() { InputStopHotkey.Enabled = true; }); menuStrip.BeginInvoke((Action) delegate() { menuStrip.Enabled = true; }); SGSettings.BeginInvoke((Action) delegate() { SGSettings.Enabled = true; }); BBTagSettings.BeginInvoke((Action) delegate() { BBTagSettings.Enabled = true; }); GGXrdSettings.BeginInvoke((Action) delegate() { GGXrdSettings.Enabled = true; }); }
private void ResetUI(object sender, EventArgs e) { this.BeginInvoke((Action) delegate() { this.Enabled = true; this.Focus(); }); StartButton.BeginInvoke((Action) delegate() { StartButton.Enabled = true; StartButton.Focus(); }); StopButton.BeginInvoke((Action) delegate() { StopButton.Enabled = false; }); numReplays.BeginInvoke((Action) delegate() { numReplays.Enabled = true; }); InputRecordHotkey.BeginInvoke((Action) delegate() { InputRecordHotkey.Enabled = true; }); InputStopHotkey.BeginInvoke((Action) delegate() { InputStopHotkey.Enabled = true; }); DisplayHitboxes.BeginInvoke((Action) delegate() { DisplayHitboxes.Enabled = true; }); DisplayInputs.BeginInvoke((Action) delegate() { DisplayInputs.Enabled = true; }); DisplayAttackData.BeginInvoke((Action) delegate() { DisplayAttackData.Enabled = true; }); menuStrip.BeginInvoke((Action) delegate() { menuStrip.Enabled = true; }); }