// Use this for initialization void Start() { myMapPanel = GameObject.Find("MapPanel"); mySceneCatalogue = GameObject.FindObjectOfType <SceneCatalogue>(); myInputOrganizer = GameObject.FindObjectOfType <InputOrganizer>(); createLocationButtons(); mySceneCatalogue.Subscribe(this); }
void Start() { myDialogueManager = GameObject.FindObjectOfType <DialogueManager>(); myTimelord = GameObject.FindObjectOfType <Timelord>(); myConversationTracker = GameObject.FindObjectOfType <ConversationTracker>(); myRelationshipCounselor = GameObject.FindObjectOfType <RelationshipCounselor>(); myAnimationMaestro = GameObject.FindObjectOfType <AnimationMaestro>(); myInputOrganizer = GameObject.FindObjectOfType <InputOrganizer>(); myEventQueue = GameObject.FindObjectOfType <EventQueue>(); dialogueButtonPanel = GameObject.Find("DialogueButtonPanel"); dialogueOptionsPanel = GameObject.Find("DialogueOptionsButtonPanel"); dateLocationButtonPanel = GameObject.Find("LocationButtonPanel"); mainPanelButtonsPanel = GameObject.Find("MainPanelButtonsPanel"); dateButtonsPanel = GameObject.Find("DateButtonsPanel"); sequenceButtonsPanel = GameObject.Find("SequenceButtonsPanel"); dateLocationButton = GameObject.Find("DateLocationButton"); menuPanel = GameObject.Find("MenuPanel"); cutScenePanel = GameObject.Find("CutScenePanel"); characterPanel = GameObject.Find("CharacterPanel"); startScreenPanel = GameObject.Find("StartScreenPanel"); textPanel = GameObject.Find("TextPanel").GetComponentInChildren <Text>(); pastDatesText = GameObject.Find("PastDates").GetComponentInChildren <Text>(); upcomingDatesText = GameObject.Find("UpcomingDates").GetComponentInChildren <Text>(); experiencesText = GameObject.Find("ExperiencesList").GetComponentInChildren <Text>(); dateActionButton = GameObject.Find("DateActionButton"); askOnDateButton = GameObject.Find("AskOut"); mapButton = GameObject.Find("MapButton"); talkButtonObject = GameObject.Find("TalkButton"); timeAdvanceButton = GameObject.Find("TimeButton").GetComponent <Button>(); toggleInteriorSceneButton = GameObject.Find("DateLocationButton").GetComponent <Button>(); myEventQueue.subscribe(this); mapEnabled = false; journalEnabled = false; menuPanel.gameObject.SetActive(false); dateLocationButtonPanel.SetActive(false); myAnimationMaestro.clearPotentialPartners(); }