Example #1
0
        protected override void Update(float deltaTime)
        {
            if (type == Type.InGame)
            {
                Vector2 initialPos = new Vector2(0.0f, GameMain.GraphicsHeight);
                Vector2 defaultPos = new Vector2(0.0f, HUDLayoutSettings.InventoryAreaLower.Y - InnerFrame.Rect.Height - 20 * GUI.Scale);
                Vector2 endPos     = new Vector2(GameMain.GraphicsWidth, defaultPos.Y);

                /*for (int i = MessageBoxes.IndexOf(this); i >= 0; i--)
                 * {
                 *  if (MessageBoxes[i] is GUIMessageBox otherMsgBox && otherMsgBox != this && otherMsgBox.type == type && !otherMsgBox.closing)
                 *  {
                 *      defaultPos = new Vector2(
                 *          Math.Max(otherMsgBox.InnerFrame.RectTransform.AbsoluteOffset.X + 10 * GUI.Scale, defaultPos.X),
                 *          Math.Max(otherMsgBox.InnerFrame.RectTransform.AbsoluteOffset.Y + 10 * GUI.Scale, defaultPos.Y));
                 *  }
                 * }*/

                if (!closing)
                {
                    InnerFrame.RectTransform.AbsoluteOffset = Vector2.SmoothStep(initialPos, defaultPos, openState).ToPoint();
                    openState = Math.Min(openState + deltaTime * 2.0f, 1.0f);

                    if (GUI.MouseOn != InnerFrame && !InnerFrame.IsParentOf(GUI.MouseOn))
                    {
                        inGameCloseTimer += deltaTime;
                    }

                    if (inGameCloseTimer >= inGameCloseTime)
                    {
                        Close();
                    }
                }
                else
                {
                    openState += deltaTime * 2.0f;
                    InnerFrame.RectTransform.AbsoluteOffset = Vector2.SmoothStep(defaultPos, endPos, openState - 1.0f).ToPoint();
                    if (openState >= 2.0f)
                    {
                        if (Parent != null)
                        {
                            Parent.RemoveChild(this);
                        }
                        if (MessageBoxes.Contains(this))
                        {
                            MessageBoxes.Remove(this);
                        }
                    }
                }
            }
        }
        protected override void Update(float deltaTime)
        {
            if (Draggable)
            {
                GUIComponent parent = GUI.MouseOn?.Parent?.Parent;
                if ((GUI.MouseOn == InnerFrame || InnerFrame.IsParentOf(GUI.MouseOn)) && !(GUI.MouseOn is GUIButton || GUI.MouseOn is GUIColorPicker || GUI.MouseOn is GUITextBox || parent is GUITextBox))
                {
                    GUI.MouseCursor = CursorState.Move;
                    if (PlayerInput.PrimaryMouseButtonDown())
                    {
                        DraggingPosition = RectTransform.ScreenSpaceOffset.ToVector2() - PlayerInput.MousePosition;
                    }
                }

                if (PlayerInput.PrimaryMouseButtonHeld() && DraggingPosition != Vector2.Zero)
                {
                    GUI.MouseCursor = CursorState.Dragging;
                    RectTransform.ScreenSpaceOffset = (PlayerInput.MousePosition + DraggingPosition).ToPoint();
                }
                else
                {
                    DraggingPosition = Vector2.Zero;
                }
            }

            if (type == Type.InGame)
            {
                Vector2 initialPos = new Vector2(0.0f, GameMain.GraphicsHeight);
                Vector2 defaultPos = new Vector2(0.0f, HUDLayoutSettings.InventoryAreaLower.Y - InnerFrame.Rect.Height - 20 * GUI.Scale);
                Vector2 endPos     = new Vector2(GameMain.GraphicsWidth, defaultPos.Y);

                if (!closing)
                {
                    Point step = Vector2.SmoothStep(initialPos, defaultPos, openState).ToPoint();
                    InnerFrame.RectTransform.AbsoluteOffset = step;
                    if (BackgroundIcon != null)
                    {
                        BackgroundIcon.RectTransform.AbsoluteOffset = new Point(InnerFrame.Rect.Location.X - (int)(BackgroundIcon.Rect.Size.X / 1.25f), (int)defaultPos.Y - BackgroundIcon.Rect.Size.Y / 2);
                        if (!MathUtils.NearlyEqual(openState, 1.0f))
                        {
                            BackgroundIcon.Color = ToolBox.GradientLerp(openState, Color.Transparent, Color.White);
                        }
                    }
                    if (!(Screen.Selected is RoundSummaryScreen) && !MessageBoxes.Any(mb => mb.UserData is RoundSummary))
                    {
                        openState = Math.Min(openState + deltaTime * 2.0f, 1.0f);
                    }

                    if (GUI.MouseOn != InnerFrame && !InnerFrame.IsParentOf(GUI.MouseOn) && AutoClose)
                    {
                        inGameCloseTimer += deltaTime;
                    }

                    if (inGameCloseTimer >= inGameCloseTime)
                    {
                        Close();
                    }
                }
                else
                {
                    openState += deltaTime * 2.0f;
                    Point step = Vector2.SmoothStep(defaultPos, endPos, openState - 1.0f).ToPoint();
                    InnerFrame.RectTransform.AbsoluteOffset = step;
                    if (BackgroundIcon != null)
                    {
                        BackgroundIcon.Color *= 0.9f;
                    }
                    if (openState >= 2.0f)
                    {
                        if (Parent != null)
                        {
                            Parent.RemoveChild(this);
                        }
                        if (MessageBoxes.Contains(this))
                        {
                            MessageBoxes.Remove(this);
                        }
                    }
                }

                if (newBackgroundIcon != null)
                {
                    if (!iconSwitching)
                    {
                        if (BackgroundIcon != null)
                        {
                            BackgroundIcon.Color *= 0.9f;
                            if (BackgroundIcon.Color.A == 0)
                            {
                                BackgroundIcon = null;
                                iconSwitching  = true;
                                RemoveChild(BackgroundIcon);
                            }
                        }
                        else
                        {
                            iconSwitching = true;
                        }
                        iconState = 0;
                    }
                    else
                    {
                        newBackgroundIcon.SetAsFirstChild();
                        newBackgroundIcon.RectTransform.AbsoluteOffset = new Point(InnerFrame.Rect.Location.X - (int)(newBackgroundIcon.Rect.Size.X / 1.25f), (int)defaultPos.Y - newBackgroundIcon.Rect.Size.Y / 2);
                        newBackgroundIcon.Color = ToolBox.GradientLerp(iconState, Color.Transparent, Color.White);
                        if (newBackgroundIcon.Color.A == 255)
                        {
                            BackgroundIcon = newBackgroundIcon;
                            BackgroundIcon.SetAsFirstChild();
                            newBackgroundIcon = null;
                            iconSwitching     = false;
                        }

                        iconState = Math.Min(iconState + deltaTime * 2.0f, 1.0f);
                    }
                }
            }
        }
        protected override void Update(float deltaTime)
        {
            if (type != Type.InGame)
            {
                return;
            }

            Vector2 initialPos = new Vector2(0.0f, GameMain.GraphicsHeight);
            Vector2 defaultPos = new Vector2(0.0f, HUDLayoutSettings.InventoryAreaLower.Y - InnerFrame.Rect.Height - 20 * GUI.Scale);
            Vector2 endPos     = new Vector2(GameMain.GraphicsWidth, defaultPos.Y);

            if (!closing)
            {
                Point step = Vector2.SmoothStep(initialPos, defaultPos, openState).ToPoint();
                InnerFrame.RectTransform.AbsoluteOffset = step;
                if (BackgroundIcon != null)
                {
                    BackgroundIcon.RectTransform.AbsoluteOffset = new Point(InnerFrame.Rect.Location.X - (int)(BackgroundIcon.Rect.Size.X / 1.25f), (int)defaultPos.Y - BackgroundIcon.Rect.Size.Y / 2);
                    if (!MathUtils.NearlyEqual(openState, 1.0f))
                    {
                        BackgroundIcon.Color = ToolBox.GradientLerp(openState, Color.Transparent, Color.White);
                    }
                }
                if (!(Screen.Selected is RoundSummaryScreen) && !MessageBoxes.Any(mb => mb.UserData is RoundSummary))
                {
                    openState = Math.Min(openState + deltaTime * 2.0f, 1.0f);
                }

                if (GUI.MouseOn != InnerFrame && !InnerFrame.IsParentOf(GUI.MouseOn) && AutoClose)
                {
                    inGameCloseTimer += deltaTime;
                }

                if (inGameCloseTimer >= inGameCloseTime)
                {
                    Close();
                }
            }
            else
            {
                openState += deltaTime * 2.0f;
                Point step = Vector2.SmoothStep(defaultPos, endPos, openState - 1.0f).ToPoint();
                InnerFrame.RectTransform.AbsoluteOffset = step;
                if (BackgroundIcon != null)
                {
                    BackgroundIcon.Color *= 0.9f;
                }
                if (openState >= 2.0f)
                {
                    if (Parent != null)
                    {
                        Parent.RemoveChild(this);
                    }
                    if (MessageBoxes.Contains(this))
                    {
                        MessageBoxes.Remove(this);
                    }
                }
            }

            if (newBackgroundIcon != null)
            {
                if (!iconSwitching)
                {
                    if (BackgroundIcon != null)
                    {
                        BackgroundIcon.Color *= 0.9f;
                        if (BackgroundIcon.Color.A == 0)
                        {
                            BackgroundIcon = null;
                            iconSwitching  = true;
                            RemoveChild(BackgroundIcon);
                        }
                    }
                    else
                    {
                        iconSwitching = true;
                    }
                    iconState = 0;
                }
                else
                {
                    newBackgroundIcon.SetAsFirstChild();
                    newBackgroundIcon.RectTransform.AbsoluteOffset = new Point(InnerFrame.Rect.Location.X - (int)(newBackgroundIcon.Rect.Size.X / 1.25f), (int)defaultPos.Y - newBackgroundIcon.Rect.Size.Y / 2);
                    newBackgroundIcon.Color = ToolBox.GradientLerp(iconState, Color.Transparent, Color.White);
                    if (newBackgroundIcon.Color.A == 255)
                    {
                        BackgroundIcon = newBackgroundIcon;
                        BackgroundIcon.SetAsFirstChild();
                        newBackgroundIcon = null;
                        iconSwitching     = false;
                    }

                    iconState = Math.Min(iconState + deltaTime * 2.0f, 1.0f);
                }
            }
        }
Example #4
0
        protected override void Update(float deltaTime)
        {
            if (type == Type.InGame)
            {
                Vector2 initialPos = new Vector2(0.0f, GameMain.GraphicsHeight);
                Vector2 defaultPos = new Vector2(0.0f, HUDLayoutSettings.InventoryAreaLower.Y - InnerFrame.Rect.Height - 20 * GUI.Scale);
                Vector2 endPos     = new Vector2(GameMain.GraphicsWidth, defaultPos.Y);

                /*for (int i = MessageBoxes.IndexOf(this); i >= 0; i--)
                 * {
                 *  if (MessageBoxes[i] is GUIMessageBox otherMsgBox && otherMsgBox != this && otherMsgBox.type == type && !otherMsgBox.closing)
                 *  {
                 *      defaultPos = new Vector2(
                 *          Math.Max(otherMsgBox.InnerFrame.RectTransform.AbsoluteOffset.X + 10 * GUI.Scale, defaultPos.X),
                 *          Math.Max(otherMsgBox.InnerFrame.RectTransform.AbsoluteOffset.Y + 10 * GUI.Scale, defaultPos.Y));
                 *  }
                 * }*/

                if (!closing)
                {
                    Point step = Vector2.SmoothStep(initialPos, defaultPos, openState).ToPoint();
                    InnerFrame.RectTransform.AbsoluteOffset = step;
                    if (BackgroundIcon != null)
                    {
                        BackgroundIcon.RectTransform.AbsoluteOffset = new Point(InnerFrame.Rect.Location.X - (int)(BackgroundIcon.Rect.Size.X / 1.25f), (int)defaultPos.Y - BackgroundIcon.Rect.Size.Y / 2);
                        if (!MathUtils.NearlyEqual(openState, 1.0f))
                        {
                            BackgroundIcon.Color = ToolBox.GradientLerp(openState, Color.Transparent, Color.White);
                        }
                    }
                    openState = Math.Min(openState + deltaTime * 2.0f, 1.0f);

                    if (GUI.MouseOn != InnerFrame && !InnerFrame.IsParentOf(GUI.MouseOn) && AutoClose)
                    {
                        inGameCloseTimer += deltaTime;
                    }

                    if (inGameCloseTimer >= inGameCloseTime)
                    {
                        Close();
                    }
                }
                else
                {
                    openState += deltaTime * 2.0f;
                    Point step = Vector2.SmoothStep(defaultPos, endPos, openState - 1.0f).ToPoint();
                    InnerFrame.RectTransform.AbsoluteOffset = step;
                    if (BackgroundIcon != null)
                    {
                        BackgroundIcon.Color *= 0.9f;
                    }
                    if (openState >= 2.0f)
                    {
                        if (Parent != null)
                        {
                            Parent.RemoveChild(this);
                        }
                        if (MessageBoxes.Contains(this))
                        {
                            MessageBoxes.Remove(this);
                        }
                    }
                }

                if (newBackgroundIcon != null)
                {
                    if (!iconSwitching)
                    {
                        if (BackgroundIcon != null)
                        {
                            BackgroundIcon.Color *= 0.9f;
                            if (BackgroundIcon.Color.A == 0)
                            {
                                BackgroundIcon = null;
                                iconSwitching  = true;
                                RemoveChild(BackgroundIcon);
                            }
                        }
                        else
                        {
                            iconSwitching = true;
                        }
                        iconState = 0;
                    }
                    else
                    {
                        newBackgroundIcon.SetAsFirstChild();
                        newBackgroundIcon.RectTransform.AbsoluteOffset = new Point(InnerFrame.Rect.Location.X - (int)(newBackgroundIcon.Rect.Size.X / 1.25f), (int)defaultPos.Y - newBackgroundIcon.Rect.Size.Y / 2);
                        newBackgroundIcon.Color = ToolBox.GradientLerp(iconState, Color.Transparent, Color.White);
                        if (newBackgroundIcon.Color.A == 255)
                        {
                            BackgroundIcon = newBackgroundIcon;
                            BackgroundIcon.SetAsFirstChild();
                            newBackgroundIcon = null;
                            iconSwitching     = false;
                        }

                        iconState = Math.Min(iconState + deltaTime * 2.0f, 1.0f);
                    }
                }
            }
        }