public void Test_Error_ReAddingExistingBindings() { InjectorContext injector = new InjectorContext(); // Add two bindings injector.AddBinding <SimpleClassA>(); injector.AddBinding <SimpleClassB>(); // Validate bindings Assert.Equal(2, injector.BindingCount); // Check error Assert.Equal(0, injector.ErrorCount); // Try re-adding first binding injector.AddBinding <SimpleClassA>(); // Check error Assert.Equal(1, injector.ErrorCount); Assert.Equal(InjectionErrorType.AlreadyAddedBindingForType, injector.GetError(0).error); // Try re-adding second binding injector.AddBinding <SimpleClassB>(); // Check error Assert.Equal(2, injector.ErrorCount); Assert.Equal(InjectionErrorType.AlreadyAddedBindingForType, injector.GetError(1).error); }
public void Test_Error_TypedInjectionToWrongType() { InjectorContext injector = new InjectorContext(); // Add first binding injector.AddBinding <SimpleClassB>().ToType <SimpleClassB>(); // Create injection target var target = new ClassThatUses_SimpleClassA(); // Check before injection Assert.Null(target.value2); Assert.Null(target.value1); // Inject injector.InjectInto(target); // Check error Assert.Equal(2, injector.ErrorCount); Assert.Equal(InjectionErrorType.CanNotFindBindingForType, injector.GetError(0).error); Assert.Equal(InjectionErrorType.CanNotFindBindingForType, injector.GetError(1).error); // Check after injection Assert.Null(target.value2); Assert.Null(target.value1); }
public void Test_Error_AlreadyAddedValueProviderWithDifferentProvider() { InjectorContext injector = new InjectorContext(); // Add first binding to a value injector.AddBinding <ISimpleInterfaceAA>().ToType <SimpleClassA>(); // Check bindings and providers Assert.Equal(1, injector.BindingCount); Assert.Equal(1, injector.ProviderCount); // Check errors Assert.Equal(0, injector.ErrorCount); // Add second binding with same provider type injector.AddBinding <ISimpleInterfaceA>().ToValue(new SimpleClassA()); // Check bindings and providers Assert.Equal(2, injector.BindingCount); Assert.Equal(1, injector.ProviderCount); // Check errors Assert.Equal(1, injector.ErrorCount); Assert.Equal(InjectionErrorType.AlreadyAddedTypeWithDifferentProvider, injector.GetError(0).error); }
public void Test_Error_BindingAfterInjectInto() { InjectorContext injector = new InjectorContext(); // Add a bindings injector.AddBinding <SimpleClassA>().ToType <SimpleClassA>(); // Validate bindings Assert.Equal(1, injector.BindingCount); // Check error Assert.Equal(0, injector.ErrorCount); // Get instance var value = new ClassThatUses_SimpleClassA(); injector.InjectInto(value); // Try adding a new binding injector.AddBinding <SimpleClassB>(); // Check error Assert.Equal(1, injector.ErrorCount); Assert.Equal(InjectionErrorType.BindingAfterInjection, injector.GetError(0).error); }
public void Test_NamespaceRestriction() { InjectorContext injector = new InjectorContext(); // Add first injector.AddBinding <SimpleClassA>().ToType <SimpleClassA>().RestrictToNamespace("Com.Bit34Games.Injector.Test.Containers"); // Validate binding Assert.Equal(1, injector.BindingCount); Assert.True(injector.HasBindingForType(typeof(SimpleClassA))); // Check error Assert.Equal(0, injector.ErrorCount); // Inject var instanceA = new ClassThatUses_SimpleClassA(); injector.InjectInto(instanceA); // Check error Assert.Equal(0, injector.ErrorCount); // Inject var instanceB = new ClassThatUses_SimpleClassA_InAnotherNamespace(); injector.InjectInto(instanceB); // Check error Assert.Equal(1, injector.ErrorCount); Assert.Equal(InjectionErrorType.InjectionRestricted, injector.GetError(0).error); }