Example #1
0
 void OnTriggerEnter(Collider colliderObject)
 {
     Debug.Log("Hello");
     if (colliderObject.CompareTag("d2"))
     {
         BigWall = colliderObject.GetComponentInParent <movingInfornt>();
         Debug.Log(BigWall.name);
         Destroy(BigWall.gameObject);
         obj.initiate();
     }
 }