public void SimpleTest(string expected) { var model = new InitializeError(); var result = Fixture.SerializeObject(model); result.Should().Be(expected); var deresult = JsonConvert.DeserializeObject <InitializeError>(expected); deresult.ShouldBeEquivalentTo(model); }
public void SimpleTest(string expected) { var model = new InitializeError(); var result = Fixture.SerializeObject(model); result.Should().Be(expected); var deresult = new Serializer(ClientVersion.Lsp3).DeserializeObject <InitializeError>(expected); deresult.ShouldBeEquivalentTo(model); }
public void SimpleTest(string expected) { var model = new InitializeError(); var result = Fixture.SerializeObject(model); result.Should().Be(expected); var deresult = new LspSerializer(ClientVersion.Lsp3).DeserializeObject <InitializeError>(expected); deresult.Should().BeEquivalentTo(model, x => x.UsingStructuralRecordEquality()); }
public void Complete(int bytes_transferred, bool success, int error, object context) { if (!success) { try { _core.ReleaseSocket(_socket, false); _socket = null; } catch { } _connector.OnError(_throwError, _context, new ConnectError(_connector.ConnectTo, new SocketException(error))); return; } Exception exception = null; try { if (null != _byteBuffer && 0 < bytes_transferred) { _byteBuffer.Begin += bytes_transferred; } _logger.InfoFormat("连接到[{0}]成功,开始初始化!", _connector.ConnectTo); _socket.SetRemote(_connector.ConnectTo, null); _socket.SetSockOpt(SocketOptionLevel.Socket , SocketOptionName.UpdateConnectContext , _socket.Handle); ConnectedSocket connectedSocket = new ConnectedSocket(_core, _socket, new ProtocolContext(null, _connector.Config)); _socket = null; try { IProtocol protocol = _buildProtocol(connectedSocket, _context); _core.InitializeConnection(connectedSocket, protocol); //FIXME: 将在连接时没有发送完的数据,再发送(不能放在) ///if (null != _byteBuffer && 0 < _byteBuffer.Count) /// connectedSocket.Write(_byteBuffer); _logger.InfoFormat("连接到[{0}]成功,初始化成功!", _connector.ConnectTo); return; } catch (Exception) { _socket = connectedSocket.ReleaseSocket(); } } catch (Exception e) { exception = new InitializeError(_connector.ConnectTo, string.Format("初始化连接到[{0}]通道,发生错误!", _connector.ConnectTo), e); } try { _core.ReleaseSocket(_socket, false); _socket = null; } catch { } _connector.OnError(_throwError, _context, exception); }
void InitializeConnection(int bytes_transferred, object context) { IntPtr bytePointer = Marshal.UnsafeAddrOfPinnedArrayElement( _byteBuffer.Array, _byteBuffer.End); HazelAddress localAddr = null; HazelAddress remoteAddr = null; HazelSocket.GetAcceptExSockaddrs(bytePointer , 0 , HazelAddress.MaxSize + 4 , HazelAddress.MaxSize + 4 , out localAddr , out remoteAddr); _byteBuffer.End += bytes_transferred; _byteBuffer.Begin += (2 * (HazelAddress.MaxSize + 4)); _socket.SetLocalAddress(localAddr); _socket.SetRemoteAddress(remoteAddr); _socket.SetSockOpt(SocketOptionLevel.Socket, SocketOptionName.UpdateAcceptContext, _socket.Handle); _acceptor.Logger.InfoFormat("获取到来自[{0}]的连接,开始初始化!", _socket.RemoteEndPoint); IOCPCore core = _acceptor.Core.GetNextCore(); if (!core.Bind(_socket)) { Win32Exception err = new Win32Exception(); _acceptor.OnError(new InitializeError(_acceptor.BindPoint, string.Format("初始化来自[{0}]的连接时,绑定到iocp发生错误 - {0}", _socket.RemoteEndPoint, err.Message), err)); return; } InitializeError initializeError = null; ConnectedSocket connectedSocket = null; try { IDictionary <string, object> misc = (null == _acceptor.ProtocolFactory) ? null : _acceptor.ProtocolFactory.Misc; connectedSocket = new ConnectedSocket(core, _socket, new ProtocolContext(null, misc)); IProtocol protocol = _acceptor.CreateProtocol(connectedSocket); core.InitializeConnection(connectedSocket, protocol); _acceptor.Logger.InfoFormat("初始化来自[{0}]的连接成功!", _socket.RemoteEndPoint); _socket = null; } catch (InitializeError e) { initializeError = e; } catch (Exception e) { initializeError = new InitializeError(_socket.RemoteEndPoint, "在处理新连接时发生异常!", e); } if (null != initializeError) { if (null != connectedSocket) { connectedSocket.ReleaseSocket(); } _acceptor.OnError(initializeError); } }