public WWW Initialize(InitializeDelegate callback) { if (CallbackManager.NetmarbleGameObject == null) { return(null); } string gmc2Url = GMC2; string[] versionArray = Configuration.GetUnityPluginVersion().Split('.'); string version = versionArray[0] + "." + versionArray[1]; WWWForm wwwForm = new WWWForm(); wwwForm.AddField("localeCode", LOCALE); wwwForm.AddField("serviceCode", SERVICE_CODE); wwwForm.AddField("gameCode", Configuration.GetGameCode()); wwwForm.AddField("version", version); wwwForm.AddField("zone", Configuration.GetZone()); // wwwForm.AddField("checksum", checksum); wwwForm.headers["Content-Type"] = "application/octet-stream"; WWW www = new WWW(gmc2Url, wwwForm); CallbackManager.NetmarbleGameObject.StartCoroutine(WaitForInitialize(www, callback)); return(www); }
public NavigationPresenter(INavigationView view, ISettingsSerializer settingsSerializer, IKeyboardListener keyboardListener, IMatchModelMapper matchModelMapper, IPresentationService presentationService, INavigationServiceBuilder navigationServiceBuilder) { _view = view; _settingsSerializer = settingsSerializer; _keyboardListener = keyboardListener; _matchModelMapper = matchModelMapper; _navigationServiceBuilder = navigationServiceBuilder; _presentationService = presentationService; Settings settings = _settingsSerializer.Deserialize(); _keyboardListener.KeyCombinationPressed += GlobalKeyCombinationPressed; _keyboardListener.StartListening(settings.GlobalKeyCombination); _view.CurrentSettings = settings; _view.ShowMatches(new List <MatchModel> { new MatchModel(_matchModelMapper, Resources.InitialMatchesMessage) }); _view.ShowInitializingScreen = true; //Initialize navigation service asynchronously, as it may require a long operation (file system parsing). //Clone settings to avoid any coupling Settings settingsCopy = settings.Clone() as Settings; InitializeDelegate initialize = Initialize; initialize.BeginInvoke(settingsCopy, EndInitialize, initialize); }
private bool PopulateItem(TData item, int index, FilterDelegate filter, InitializeDelegate initializer, InstantiateDelegate instantiator ) { if (filter != null && !filter(item)) { return(false); } TComponent component; if (index < this.pool.Count) { component = this.pool[index]; } else { component = instantiator != null ? instantiator(this.prefab, this.root) : Object.Instantiate(this.prefab, this.root); this.pool.Add(component); } component.gameObject.SetActive(true); initializer?.Invoke(item, component); return(true); }
public FormOrder(Blotter blotter) { // This will initialize the IDE maintained components. InitializeComponent(); this.blotter = blotter; // This event is used to hold up the background initialization of the form until a window handle has been created. If // the background thread doesn't wait for this signal, it can cause an exception when trying to pass information to the // foreground using the 'Invoke' commands. this.handleCreatedEvent = new ManualResetEvent(false); // Delegates for handling Windows thread actions from the background. this.initializeDelegate = new InitializeDelegate(InitializeDialog); this.postEndDelegate = new PostEndDelegate(PostEnd); #if DEBUG // This will prevent the background initialization thread from running in the designer (background threads kill the designer. if (LicenseManager.UsageMode != LicenseUsageMode.Designtime) { #endif // The remaining part of the initialization must be done from a background thread. ThreadPool.QueueUserWorkItem(new WaitCallback(InitializationThread)); #if DEBUG } #endif }
internal PRemoteComponent(object wrapped) { this.wrapped = wrapped ?? throw new ArgumentNullException(nameof(wrapped)); if (!PPatchTools.TryGetPropertyValue(wrapped, nameof(Version), out Version version)) { throw new ArgumentException("Remote component missing Version property"); } this.version = version; // Initialize var type = wrapped.GetType(); doInitialize = type.CreateDelegate <InitializeDelegate>(nameof(PForwardedComponent. Initialize), wrapped, typeof(Harmony)); if (doInitialize == null) { throw new ArgumentException("Remote component missing Initialize"); } // Bootstrap doBootstrap = type.CreateDelegate <InitializeDelegate>(nameof(PForwardedComponent. Bootstrap), wrapped, typeof(Harmony)); doPostInitialize = type.CreateDelegate <InitializeDelegate>(nameof( PForwardedComponent.PostInitialize), wrapped, typeof(Harmony)); getData = type.CreateGetDelegate <object>(nameof(InstanceData), wrapped); setData = type.CreateSetDelegate <object>(nameof(InstanceData), wrapped); process = type.CreateDelegate <ProcessDelegate>(nameof(PForwardedComponent. Process), wrapped, typeof(uint), typeof(object)); }
/// <summary> /// The default Constructor. /// </summary> public InitializeProcess(InitializeDelegate initializeDelegate, string processDescription, TimeSpan timeToWaitBeforeRunningProcess, CheckCompleteDelegate checkCompleteCallback) { _initializeDelegate = initializeDelegate; _processDescription = processDescription; _timeToWaitBeforeRunningProcess = timeToWaitBeforeRunningProcess; _checkCompleteCallback = checkCompleteCallback; }
private void ProcessData(string jsonString, InitializeDelegate callback) { Debug.Log("GMC2Service : " + jsonString); JsonData jsonData = JsonMapper.ToObject(jsonString); int resCode = (int)jsonData["resCode"]; if (resCode == 0) { string countryCode = (string)jsonData["geoLocation"]; if (countryCode != null) { NMGPlayerPrefs.SetCountryCode(countryCode); } string clientIp = (string)jsonData["clientIp"]; if (clientIp != null) { NMGPlayerPrefs.SetIPAddress(clientIp); } constantDic = new Dictionary <string, string>(); for (int i = 0; i < jsonData["result"].Count; i++) { string keyStr = jsonData["result"][i]["key"].ToString(); string valueStr = jsonData["result"][i]["value"].ToString(); constantDic.Add(keyStr, valueStr); } if (callback != null && callback is InitializeDelegate) { Result result = new Result(Result.NETMARBLES_DOMAIN, Result.SUCCESS, "Success"); Log.Debug("[NMGPlayMode.GMC2Service] Initialize OK (" + result + ")"); InitTalkKit(); callback(result); } } else { if (callback != null && callback is InitializeDelegate) { Result result = new Result(Result.NETMARBLES_DOMAIN, Result.SERVICE, jsonString); Log.Debug("[NMGPlayMode.GMC2Service] Initialize Fail (" + result + ")"); callback(result); } } }
private static bool GetProcs() { // Check if this is a 32 bit application if (IntPtr.Size != 4) { #if DEBUG Console.WriteLine("Only 32 bit applications are supported."); #endif return(false); } // Check if the nvapi.dll is available if (LoadLibrary("nvapi.dll") == IntPtr.Zero) { #if DEBUG Console.WriteLine("The nvapi.dll could not be found."); #endif return(false); } try { CreateApplication = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x4347A9DE), typeof(CreateApplicationDelegate)) as CreateApplicationDelegate; CreateProfile = Marshal.GetDelegateForFunctionPointer(QueryInterface(0xCC176068), typeof(CreateProfileDelegate)) as CreateProfileDelegate; CreateSession = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x0694D52E), typeof(CreateSessionDelegate)) as CreateSessionDelegate; DeleteProfile = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x17093206), typeof(DeleteProfileDelegate)) as DeleteProfileDelegate; DestroySession = Marshal.GetDelegateForFunctionPointer(QueryInterface(0xDAD9CFF8), typeof(DestroySessionDelegate)) as DestroySessionDelegate; EnumApplications = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x7FA2173A), typeof(EnumApplicationsDelegate)) as EnumApplicationsDelegate; FindProfileByName = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x7E4A9A0B), typeof(FindProfileByNameDelegate)) as FindProfileByNameDelegate; GetProfileInfo = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x61CD6FD6), typeof(GetProfileInfoDelegate)) as GetProfileInfoDelegate; Initialize = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x0150E828), typeof(InitializeDelegate)) as InitializeDelegate; LoadSettings = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x375DBD6B), typeof(LoadSettingsDelegate)) as LoadSettingsDelegate; SaveSettings = Marshal.GetDelegateForFunctionPointer(QueryInterface(0xFCBC7E14), typeof(SaveSettingsDelegate)) as SaveSettingsDelegate; SetSetting = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x577DD202), typeof(SetSettingDelegate)) as SetSettingDelegate; } catch (Exception) { #if DEBUG Console.WriteLine("The procs of nvapi.dll could not be retrieved."); #endif return(false); } return(true); }
private IEnumerator WaitForInitialize(WWW www, InitializeDelegate callback) { yield return(www); if (www.error == null) { ProcessData(www.text, callback); } else { if (callback != null && callback is InitializeDelegate) { Result result = new Result(Result.NETMARBLES_DOMAIN, Result.SERVICE, www.error); Log.Debug("[NMGPlayMode.GMC2Service] Initialize Fail (" + result + ")"); callback(result); } } }
private void EndInitialize(IAsyncResult asyncResult) { InitializeDelegate initializeDelegate = (InitializeDelegate)asyncResult.AsyncState; INavigationService navigationAssistant = initializeDelegate.EndInvoke(asyncResult); lock (_syncObject) { if (_disposed) { navigationAssistant.Dispose(); return; } _navigationAssistant = navigationAssistant; _navigationServiceBuilder.UpdateNavigationSettings(_navigationAssistant, _view.CurrentSettings); _view.ShowInitializingScreen = false; _view.TextChanged += HandleTextChanged; _view.FolderSelected += HandleFolderSelected; } }
public void Refresh( IEnumerable <TData> source, FilterDelegate filter = null, InitializeDelegate initializer = null, InstantiateDelegate instantiator = null ) { var index = 0; if (source is IReadOnlyList <TData> sourceList) { for (var i = 0; i < sourceList.Count; i += 1) { if (this.PopulateItem(sourceList[i], index, filter, initializer, instantiator)) { index += 1; } } } else { foreach (var item in source) { if (this.PopulateItem(item, index, filter, initializer, instantiator)) { index += 1; } } } while (index < this.pool.Count) { this.pool[index].gameObject.SetActive(false); index += 1; } }
/// <summary> /// /// </summary> /// <param name="game"></param> public PostProcess(XnaGame game, InitializeDelegate initializer) { this._game = game; this.Initializer = initializer; }
public static void SetInitializeDelegate(InitializeDelegate initializeDelegate) { Yodo1U3dMasCallback.SetInitializeDelegate(initializeDelegate); }
/// <summary> /// The default Constructor. /// </summary> public InitializeProcess(InitializeDelegate initializeDelegate, string processDescription) : this(initializeDelegate, processDescription, TimeSpan.Zero, null) { }
/// <summary> /// The default Constructor. /// </summary> public InitializeProcess(InitializeDelegate initializeDelegate, string processDescription, TimeSpan timeToWaitBeforeRunningProcess) : this(initializeDelegate, processDescription, timeToWaitBeforeRunningProcess, null) { }
public static LanguageServerOptions OnInitialize(this LanguageServerOptions options, InitializeDelegate @delegate) { options.InitializeDelegates.Add(@delegate); return(options); }
public void RetrieveInitializedDelegate(BaseState in_state) { in_state.OnInitializeDelegate += OnInitializeDelegate; OnInitializeDelegate = null; }
public LanguageServer OnInitialize(InitializeDelegate @delegate) { _initializeDelegates.Add(@delegate); return(this); }
/// <summary> /// Binds the class instance methods to the dll functions. /// </summary> /// <param name="hDll">A dll to bind to.</param> private void BindToDll(IntPtr hDll) { IntPtr pProcPtr = GetProcAddress(hDll, "Initialize"); _initialize = (InitializeDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(InitializeDelegate)); pProcPtr = GetProcAddress(hDll, "StartPlay"); _startPlayDelegate = (StartPlayDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(StartPlayDelegate)); pProcPtr = GetProcAddress(hDll, "StartPlayPiP"); _startPlayPiPDelegate = (StartPlayPiPDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(StartPlayPiPDelegate)); pProcPtr = GetProcAddress(hDll, "GetCurrentFrame"); _getCurrentFrame = (GetCurrentFrameDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(GetCurrentFrameDelegate)); pProcPtr = GetProcAddress(hDll, "GetFrameSize"); _getFrameSize = (GetFrameSizeDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(GetFrameSizeDelegate)); pProcPtr = GetProcAddress(hDll, "SetupPiP"); _setupPiP = (SetupPiPDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(SetupPiPDelegate)); pProcPtr = GetProcAddress(hDll, "SetupZoom"); _setupZoom = (SetupZoomDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(SetupZoomDelegate)); pProcPtr = GetProcAddress(hDll, "SetupCross"); _setupCross = (SetupCrossDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(SetupCrossDelegate)); pProcPtr = GetProcAddress(hDll, "Stop"); _stop = (StopDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(StopDelegate)); pProcPtr = GetProcAddress(hDll, "Uninitialize"); _uninitialize = (UninitializeDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(UninitializeDelegate)); }
/// <summary> /// Binds the class instance methods to the dll functions. /// </summary> /// <param name="hDll">A dll to bind to.</param> private void BindToDll(IntPtr hDll) { IntPtr pProcPtr = GetProcAddress(hDll, "Initialize"); _initialize = (InitializeDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(InitializeDelegate)); //pProcPtr = GetProcAddress(hDll, "Open"); //_open = // (OpenDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(OpenDelegate)); pProcPtr = GetProcAddress(hDll, "StartPlay"); _startPlayDelegate = (StartPlayDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(StartPlayDelegate)); pProcPtr = GetProcAddress(hDll, "GetCurrentFrame"); _getCurrentFrame = (GetCurrentFrameDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(GetCurrentFrameDelegate)); pProcPtr = GetProcAddress(hDll, "GetFrameSize"); _getFrameSize = (GetFrameSizeDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(GetFrameSizeDelegate)); pProcPtr = GetProcAddress(hDll, "Stop"); _stop = (StopDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(StopDelegate)); pProcPtr = GetProcAddress(hDll, "Uninitialize"); _uninitialize = (UninitializeDelegate)Marshal.GetDelegateForFunctionPointer(pProcPtr, typeof(UninitializeDelegate)); }
public TestHelperExtension(InitializeDelegate initialize) { this.initialize = initialize; }
/// <summary> /// Important method that wires and connects all the classes and interfaces together to run the application. /// If object A (this) has a private field of an interface, and object B implements the interface, then wire them together. Returns this for fluent style programming. /// ------------------------------------------------------------------------------------------------------------------ /// WireTo methods five important keys: /// 1. wires match interfaces, A (calls interface) and B (implements) /// 2. interfaces must be all private for matching to happen /// 3. can wire multiple matching interfaces /// 4. wires in order form top to bottom of not yet wired /// 5. can ovveride order by specifying port names as second parameter /// 6. looks for list as well (be careful of blocking other interfaces from wiring) /// ------------------------------------------------------------------------------------------------------------------ /// </summary> /// <param name="A"> /// The object on which the method is called is the object being wired from /// </param> /// <param name="B">The object being wired to (must implement the interface)</param> /// <returns></returns> /// <remarks> /// If A has two private fields of the same interface, the first compatible B object wired goes to the first one and the second compatible B object wired goes to the second. /// If A has multiple private interfaces of different types, only the first matching interface that B implements will be wired. /// In other words, by default, only one interface is wired between A and B /// To override this behaviour you can get give multiple interfaces in A a prefix "Pn_" where n is 0..9: /// Then a single wiring operation will wire all fieldnames with a consistent port prefix to the same B. /// These remarks apply only to single fields, not Lists. /// e.g. /// private IOneable client1Onabale; /// private ITwoable client1Twoable; /// private IThreeable client2; /// Clearly we want to wire two different clients. But if the first client wired implements all three interfaces, it will be wired to all three fields. /// So name the field like this: /// private IOneable P1_clientOnabale; /// private ITwoable P1_clientTwoable; /// private IThreeable P2_client; /// </remarks> public static T WireTo <T>(this T A, object B, string APortName = null, bool reverse = false) { string multiportExceptionMessage = $"The following wiring failed because the two instances are already wired together by another port."; multiportExceptionMessage += "\nPlease use a new WireTo with this additional port name specified:"; if (A == null) { throw new ArgumentException("A cannot be null"); } if (B == null) { throw new ArgumentException("B cannot be null"); } // achieve the following via reflection // A.field = (<type of interface>)B; // A.list.Add( (<type of interface>)B ); // Get the two instance name first for the Debug Output WriteLines var AinstanceName = A.GetType().GetProperties().FirstOrDefault(f => f.Name == "instanceName")?.GetValue(A); if (AinstanceName == null) { AinstanceName = A.GetType().GetFields().FirstOrDefault(f => f.Name == "instanceName")?.GetValue(A); } var BinstanceName = B.GetType().GetProperties().FirstOrDefault(f => f.Name == "instanceName")?.GetValue(B); if (BinstanceName == null) { BinstanceName = B.GetType().GetFields().FirstOrDefault(f => f.Name == "instanceName")?.GetValue(B); } var BType = B.GetType(); var AfieldInfos = A.GetType().GetFields(System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance) .Where(f => (APortName == null || f.Name == APortName) && (!reverse ^ EndsIn_B(f.Name))).ToList(); // find the fields that the name meets all criteria // TODO: when not reverse ports ending in _B should be excluded //if (A.GetType().Name=="DragDrop" && AinstanceName=="Initial Tag") //{ // for breakpoint //} var wiredSomething = false; firstPortName = null; foreach (var BimplementedInterface in BType.GetInterfaces()) // consider every interface implemented by B { var AfieldInfo = AfieldInfos.FirstOrDefault(f => f.FieldType == BimplementedInterface && f.GetValue(A) == null); // find the first field in A that matches the interface type of B // TODO: the list case below should have the SamePort constraint as well // look for normal private fields first if (AfieldInfo != null) // there is a match { if (SamePort(AfieldInfo.Name)) { if (wiredSomething) { throw new Exception(multiportExceptionMessage); } AfieldInfo.SetValue(A, B); // do the wiring wiredSomething = true; } continue; // could be more than one interface to wire } // do the same as above for private fields that are a list of the interface of the matching type foreach (var AlistFieldInfo in AfieldInfos) { if (!AlistFieldInfo.FieldType.IsGenericType) //not matching interface { continue; } var AListFieldValue = AlistFieldInfo.GetValue(A); var AListGenericArguments = AlistFieldInfo.FieldType.GetGenericArguments(); if (AListGenericArguments.Length != 1) { continue; // A list should only have one type anyway } if (AListGenericArguments[0].IsAssignableFrom(BimplementedInterface)) // JRS: There was some case where == didn't work, maybe in the gamescoring application { if (AListGenericArguments[0] != BimplementedInterface) { var g = AListGenericArguments[0]; //if (g != typeof(object)) throw new Exception($"Different types {g} {AListGenericArguments[0]} {typeof(object)}"); continue; } if (AListFieldValue == null) { var listType = typeof(List <>); Type[] listParam = { BimplementedInterface }; AListFieldValue = Activator.CreateInstance(listType.MakeGenericType(listParam)); if (wiredSomething) { throw new Exception(multiportExceptionMessage); } AlistFieldInfo.SetValue(A, AListFieldValue); } AListFieldValue.GetType().GetMethod("Add").Invoke(AListFieldValue, new[] { B }); wiredSomething = true; break; } } } if (!reverse && !wiredSomething) { if (APortName != null) { // a specific port was specified so see if the port was already wired var AfieldInfo = AfieldInfos.FirstOrDefault(); if (AfieldInfo?.GetValue(A) != null) { throw new Exception($"Port already wired {A.GetType().Name}[{AinstanceName}].{APortName} to {BType.Name}[{BinstanceName}]"); } } //throw new Exception($"Failed to wire {A.GetType().Name}[{AinstanceName}].{APortName} to {BType.Name}[{BinstanceName}]"); } var method = A.GetType().GetMethod("PostWiringInitialize", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); if (method != null) { InitializeDelegate handler = (InitializeDelegate)Delegate.CreateDelegate(typeof(InitializeDelegate), A, method); Initialize -= handler; // instances can be wired to/from more than once, so only register their PostWiringInitialize once Initialize += handler; } /* * method = B.GetType().GetMethod("PostWiringInitialize", System.Reflection.BindingFlags.NonPublic); * if (method != null) * { * InitializeDelegate handler = (InitializeDelegate)Delegate.CreateDelegate(typeof(InitializeDelegate), B, method); * Initialize += handler; * } */ return(A); }
private static bool GetProcs() { // Check if this is a 32 bit application if (IntPtr.Size != 4) { #if DEBUG Console.WriteLine("Only 32 bit applications are supported."); #endif return false; } // Check if the nvapi.dll is available if (LoadLibrary("nvapi.dll") == IntPtr.Zero) { #if DEBUG Console.WriteLine("The nvapi.dll could not be found."); #endif return false; } try { CreateApplication = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x4347A9DE), typeof(CreateApplicationDelegate)) as CreateApplicationDelegate; CreateProfile = Marshal.GetDelegateForFunctionPointer(QueryInterface(0xCC176068), typeof(CreateProfileDelegate)) as CreateProfileDelegate; CreateSession = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x0694D52E), typeof(CreateSessionDelegate)) as CreateSessionDelegate; DeleteProfile = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x17093206), typeof(DeleteProfileDelegate)) as DeleteProfileDelegate; DestroySession = Marshal.GetDelegateForFunctionPointer(QueryInterface(0xDAD9CFF8), typeof(DestroySessionDelegate)) as DestroySessionDelegate; EnumApplications = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x7FA2173A), typeof(EnumApplicationsDelegate)) as EnumApplicationsDelegate; FindProfileByName = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x7E4A9A0B), typeof(FindProfileByNameDelegate)) as FindProfileByNameDelegate; GetProfileInfo = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x61CD6FD6), typeof(GetProfileInfoDelegate)) as GetProfileInfoDelegate; Initialize = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x0150E828), typeof(InitializeDelegate)) as InitializeDelegate; LoadSettings = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x375DBD6B), typeof(LoadSettingsDelegate)) as LoadSettingsDelegate; SaveSettings = Marshal.GetDelegateForFunctionPointer(QueryInterface(0xFCBC7E14), typeof(SaveSettingsDelegate)) as SaveSettingsDelegate; SetSetting = Marshal.GetDelegateForFunctionPointer(QueryInterface(0x577DD202), typeof(SetSettingDelegate)) as SetSettingDelegate; } catch (Exception) { #if DEBUG Console.WriteLine("The procs of nvapi.dll could not be retrieved."); #endif return false; } return true; }