private void HandleSetPlayingTeam(InitRoutineData startData) { CurrentPlayingPlayerNames = startData.PlayersNames; RoutineLengthMinutes = startData.RoutineLengthMinutes; SplitPoints = 0f; LowerDisplayTransition.TransitionIn(); }
private void HandleStartRoutine(InitRoutineData startData) { RoutineLengthMinutes = startData.RoutineLengthMinutes; RoutineTimer.StartRoutine(RoutineLengthMinutes); PostStartFadeOutTimer.Start(); HudTransition.TransitionIn(); ScoreboardTransition.TransitionOut(); }
private void HandleSetPlayingTeam(InitRoutineData startData) { CurrentPlayingPlayerNames = startData.PlayersNames; RoutineLengthMinutes = startData.RoutineLengthMinutes; SplitPoints = 0f; }
private static void HandleSetPlayingTeam(PacketHeader header, Connection connection, InitRoutineData startData) { Application.Current.Dispatcher.Invoke(DispatcherPriority.Normal, new ThreadStart(delegate { ClientWindow.TeamName = startData.PlayersNames; ClientWindow.RoutineLengthMinutes = startData.RoutineLengthMinutes; })); }
private void HandleStartRoutine(InitRoutineData startData) { RoutineLengthMinutes = startData.RoutineLengthMinutes; RoutineTimer.StartRoutine(RoutineLengthMinutes); }