Example #1
0
        public void OnInit(InitContext context)
        {
            if (context.Equals(InitContext.Activate))
            {
                Log.Game.Write("Init spaceship 'Destroyer'");
                StartMovingToTarget();

                IEnumerable <Component> childComponents = this.GameObj.GetComponentsInChildren <LineRenderer>();
                foreach (Component comp in childComponents)
                {
                    if (comp != null)
                    {
                        m_scanLineRenderer = (LineRenderer)comp;
                        break;
                    }
                }
            }
        }