private void ActiveAnimationOpenInformtionView() { InformationAnimator informationAnimator = informationView.GetComponent <InformationAnimator> (); if (informationAnimator != null) { informationAnimator.PopUpOpen(); } }
private void HandledObjectExited() { InformationAnimator informationAnimator = gameObject.GetComponent <InformationAnimator> (); if (informationAnimator != null) { informationAnimator.PopUpExit(); } }