Example #1
0
        private static void Drawing_OnEndScene(EventArgs args)
        {
            if (DrawQTime && ArgsQ.IsLearned || ArgsR.IsLearned)
            {
                var qbuff = Player.Instance.GetBuff("TwitchHideInShadows");
                var rbuff = Player.Instance.GetBuff("TwitchUlt");
                if (qbuff != null)
                {
                    var percentage = 100 * Math.Max(0, qbuff.EndTime - Game.Time) / ArgsInvisTime[ArgsQ.Level];

                    var g = Math.Max(0, 255f / 100f * percentage);
                    var r = Math.Max(0, 255 - g);

                    var color = Color.FromArgb((int)r, (int)g, 0);

                    InfoText.Color     = color;
                    InfoText.X         = (int)Drawing.WorldToScreen(Player.Instance.Position).X;
                    InfoText.Y         = (int)Drawing.WorldToScreen(Player.Instance.Position).Y;
                    InfoText.TextValue = "Q expiry time : " + Math.Max(0, qbuff.EndTime - Game.Time).ToString("F1");
                    InfoText.Draw();
                }
                if (rbuff != null)
                {
                    var percentage = 100 * Math.Max(0, rbuff.EndTime - Game.Time) / 5;

                    var g = Math.Max(0, 255f / 100f * percentage);
                    var r = Math.Max(0, 255 - g);

                    var color = Color.FromArgb((int)r, (int)g, 0);

                    InfoText.Color     = color;
                    InfoText.X         = (int)Drawing.WorldToScreen(Player.Instance.Position).X;
                    InfoText.Y         = (int)Drawing.WorldToScreen(Player.Instance.Position).Y;
                    InfoText.TextValue = "\nR expiry time : " + Math.Max(0, rbuff.EndTime - Game.Time).ToString("F1");
                    InfoText.Draw();
                }
            }


            if (!DrawTextNearHpBar)
            {
                return;
            }

            foreach (
                var enemy in
                EntityManager.Heroes.Enemies.Where(
                    a => !a.IsDead && a.HasBuff("twitchdeadlyvenom") && a.IsHPBarRendered && a.IsValidTarget(ArgsE.Range)))
            {
                var stacks = CountEStacks(enemy);

                if (ArgsE.IsReady())
                {
                    var calc = GetFinalEDamage(enemy) / GetTotalHealth(enemy) * 100;

                    InfoText.Color     = Color.DeepSkyBlue;
                    InfoText.X         = (int)(enemy.HPBarPosition.X + 140);
                    InfoText.Y         = (int)enemy.HPBarPosition.Y;
                    InfoText.TextValue = "" + Math.Min(calc, 100).ToString("F1") + " %";
                    InfoText.Draw();
                }

                if (stacks < 1)
                {
                    continue;
                }
                for (var i = 0; i < 6; i++)
                {
                    Drawing.DrawLine(enemy.HPBarPosition.X + i * 20, enemy.HPBarPosition.Y - 30, enemy.HPBarPosition.X + i * 20 + 20,
                                     enemy.HPBarPosition.Y - 30, 10, stacks <= i ? Color.DarkGray : Color.MediumVioletRed);
                }
            }
        }