public void DisplayInfo(InfoPanel infoPanel, IEnumerable <EnchantmentEffect> effects, float charge)
        {
            // Display cast type
            var text = GameSetting.Get(CastType.ToString()).StringValue;

            infoPanel.AddText(text);

            foreach (var effect in effects)
            {
                effect.DisplayInfo(infoPanel);
            }

            infoPanel.AddCharge(charge, ChargeAmount);
        }