/*** * Gère la conversion et la sauvegarde dans un fichier json * @param InfoEvent [evennements reçu] * @return void */ void Sauvegarder(InfoEvent evennement) { _sauvegarde.positionJoueur = _teddy.transform.position; _sauvegarde.pointVieJoueur = _teddyScript.pointDeVie; _sauvegarde.pointVieMaxJoueur = _teddyScript.pointDeVieMax; _sauvegarde.armeEquipe = _teddyScript.armeActuelle.nom; _sauvegarde.inventaireArme = _teddyScript.inventaireArme; _sauvegarde.experienceJoueur = _gestionnaireCombat.experience; _sauvegarde.experienceMaxJoueur = _gestionnaireCombat.experienceMax; _sauvegarde.experienceJoueurTotal = _gestionnaireCombat.experienceTotal; _sauvegarde.experienceJoueurNextLevel = _gestionnaireCombat.experienceNextLevel; _sauvegarde.niveau = _gestionnaireCombat.niveau; _sauvegarde.rage = _teddyScript.GetComponent <Rage>().pointsDeRage; _sauvegarde.stats = _statScript.RecupererStat(); _sauvegarde.ventilationEstBriser = _ventilation.estDetruit; string stringJson = JsonUtility.ToJson(_sauvegarde); if (System.IO.Directory.Exists("Assets/Resources/Saves")) { System.IO.File.WriteAllText("Assets/Resources/Saves/save.json", stringJson); } else { System.IO.Directory.CreateDirectory("Assets/Resources/Saves"); System.IO.File.WriteAllText("Assets/Resources/Saves/save.json", stringJson); } }
/// <summary> /// Processes the message /// </summary> /// <param name="connectionBase">The connection base</param> /// <param name="message">The playerio message</param> /// <param name="handled">Whether the message was already handled</param> public void Process(ConnectionBase connectionBase, Message message, bool handled) { string title = message.GetString(0); string text = message.GetString(1); ChatMessage systemMessage = new ChatMessage(null, string.Format("{0} {1}", title, text)); if (connectionBase is LobbyConnection) { LobbyConnection lobbyCon = (LobbyConnection)connectionBase; if (!handled) { lobbyCon.MessageOfTheDay = message.GetString(1); } } else if (connectionBase is WorldConnection) { if (!handled) { WorldConnection worldCon = (WorldConnection)connectionBase; worldCon.Chat.Add(systemMessage); } } InfoEvent infoEvent = new InfoEvent() { Raw = message, SystemMessage = systemMessage }; connectionBase.RaiseServerEvent <InfoEvent>(infoEvent); }
/// <summary> /// Information received when plugin is connected to Touch Portal. /// </summary> /// <param name="message"></param> public void OnInfoEvent(InfoEvent message) { _logger?.LogInformation($"[Info] VersionCode: '{message.TpVersionCode}', VersionString: '{message.TpVersionString}', SDK: '{message.SdkVersion}', PluginVersion: '{message.PluginVersion}', Status: '{message.Status}'"); _settings = message.Settings; _logger?.LogInformation($"[Info] Settings: {JsonSerializer.Serialize(_settings)}"); }
public void Save() { File.WriteAllText(FileName, scintillaZ80Monitor1.Text); InfoEvent?.Invoke(this, new InfoEventArgs("Saved " + FileName)); originalText = scintillaZ80Monitor1.Text; Text = Path.GetFileName(FileName); }
/** * Fonction d'initialisation de départ des statistiques * Récupère aussi les stats depuis le fichier de sauvegarde, puis actualise l'UI * @param void * @return void */ void Start() { if (System.IO.File.Exists("Assets/Resources/Saves/save.json")) { InfoEvent info = new InfoEvent(); Sauvegarde _sauvegarde; _sauvegarde = ScriptableObject.CreateInstance <Sauvegarde>(); string stringJson = System.IO.File.ReadAllText("Assets/Resources/Saves/save.json"); JsonUtility.FromJsonOverwrite(stringJson, _sauvegarde); constitution = _sauvegarde.stats[0]; force = _sauvegarde.stats[1]; attaque = _sauvegarde.stats[2]; chance = _sauvegarde.stats[3]; info.stats.Constitution = constitution; info.stats.Force = force; info.stats.Attaque = attaque; info.stats.Chance = chance; SystemeEvents.Instance.LancerEvent(NomEvent.levelUpEvent, info); } Constitution.ValeurBase = constitution; Force.ValeurBase = force; Attaque.ValeurBase = attaque; Chance.ValeurBase = chance; }
/** * Fonction de débugage de la mort d'un ennemi * @param void * @return void */ void MortEnnemiDebug(InfoEvent info) { if (mortEnnemi) { Debug.Log("ENNEMIE MORT: " + info.Experience); } }
public void FinishFrameSet(string identifier, InfoEvent frameSetStart) { queue.Add(new FrameData(identifier) { RawFrame = frameSetStart }); }
public LogInfoData(string _Session, InfoEvent _Event, string _Parameters) { this.Session = _Session; this.Event = _Event; this.Parameters = _Parameters; this.Timestamp = GenericUtilities.GetTimestampForNow(); }
/** * Fonction qui est éxécutée lors de la réception d'un événement de mort d'un ennemi * @param class InfoEvent infoEvent * @return void */ void MortEnnemiEvent(InfoEvent infoEvent) { //Gain en EXP AjouterExp(infoEvent); //Update de la rage UpdateRage(); }
/*** * instancie un ennemi grâce au paramètre infoEvent * @param InfoEvent [contient l'ensemble des paramètres nécéssaire à l'instantiation des ennemis] * @return void */ private void InstantierEnnemi(InfoEvent infoEvent) { var clone = Instantiate(ennemieASpawn[infoEvent.Ennemi]); clone.transform.position = infoEvent.Position; clone.GetComponent <Ennemi>().spawner = infoEvent.Cible; }
public void Equality_Default() { var a = new InfoEvent(); var b = new InfoEvent(); Assert.AreEqual(a, b); Assert.AreEqual(a.GetHashCode(), b.GetHashCode()); }
public LogInfoData(int appSession, InfoEvent _event, AppScene _scene, string additionalData) { AppSession = appSession; Event = _event; Scene = _scene; AdditionalData = additionalData; Timestamp = GenericHelper.GetTimestampForNow(); }
public void SetValues() { var sut = new InfoEvent { Info = "A" }; Assert.AreEqual("A", sut.Info); }
private void MMessageBus_LoadingStatusHandler(object sender, InfoEvent e) { //UserInfo.Text = e.Message; sStatus = e.Message; UpdateData(); Thread.Sleep(10); timer1.Start(); }
public void AnalizData() { if (ONData.DataNew != null && ONData.DataOld != null) { int added = ReaderNew.RowsId.Except(ReaderOld.RowsId).Count(); int deleted = ReaderOld.RowsId.Except(ReaderNew.RowsId).Count(); InfoEvent?.Invoke($"Добавлено строк: {added} Удалено строк: {deleted} Всего строк: {ReaderNew.RowsId.Count}"); } }
public void Equality_DifferentInfo() { var a = new InfoEvent { Info = "a" }; var b = new InfoEvent(); Assert.AreNotEqual(a, b); Assert.AreNotEqual(a.GetHashCode(), b.GetHashCode()); }
public void Equality_BaseIsCalled() { var a = new InfoEvent { IDESessionUUID = "a" }; var b = new InfoEvent(); Assert.AreNotEqual(a, b); Assert.AreNotEqual(a.GetHashCode(), b.GetHashCode()); }
/* * Fonction de lancement d'un évènement * @param NomEvent nomEvent * @param InfoEvent infoEvent * @return void */ public void LancerEvent(NomEvent nomEvent, InfoEvent infoEvent) { Action <InfoEvent> cetEvent = null; //Nouvelle instance vide de la classe d'information //Si l'évènement existe dans le dictionaire... if (Instance.dictionaireEvents.TryGetValue(nomEvent, out cetEvent)) { //Éxécute toutes les fonctions abonnées à l'évènement cetEvent.Invoke(infoEvent); } }
public void LogInfo(string session, InfoEvent infoEvent, string parametersString = "") { if (AppManager.I.DB == null) { Debug.Log("No DB to log to. Player profile is probably not set"); return; } var data = new LogInfoData(session, infoEvent, parametersString); db.Insert(data); }
public void ShouldSerializeToString() { var infoEvent = new InfoEvent { Info = "SomeInformation", }; const string expected = "{\"$type\":\"KaVE.Commons.Model.Events.InfoEvent, KaVE.Commons\",\"Info\":\"SomeInformation\",\"TriggeredBy\":0}"; JsonAssert.SerializesTo(infoEvent, expected); }
public void Info(string info, params object[] args) { // Do not use Create<InfoEvent>() here, because retrieving the // active window/document might create a deadlock var e = new InfoEvent { TriggeredAt = _dateUtils.Now, Info = ReplaceNewLineByBr(string.Format(info, args)) }; FireNow(e); }
public void LogInfoDoesNotContainNewLines() { _uut.Info("A\r\nB"); var actual = GetSinglePublished <InfoEvent>(); var expected = new InfoEvent { Info = "A<br />B" }; AssertSimilarity(expected, actual); }
public void LogInfo(int appSession, InfoEvent infoEvent, string parametersString = "") { if (!AppManager.I.DB.HasLoadedPlayerProfile()) { Debug.Log("No player profile DB to log to. Player profile is probably not set"); return; } var data = new LogInfoData(appSession, infoEvent, AppManager.I.NavigationManager.GetCurrentScene(), parametersString); db.Insert(data); }
public void LogInfo() { _uut.Info("test"); var actual = GetSinglePublished <InfoEvent>(); var expected = new InfoEvent { Info = "test" }; AssertSimilarity(expected, actual); }
public void Equality_ReallyTheSame() { var a = new InfoEvent { Info = "A" }; var b = new InfoEvent { Info = "A" }; Assert.AreEqual(a, b); Assert.AreEqual(a.GetHashCode(), b.GetHashCode()); }
private static async void WaitForInfoEvent(BotBitsClient botBits, TaskCompletionSource <bool> result, CancellationToken token) { try { var e = await InfoEvent.Of(botBits).WaitOneAsync(token); result.SetException(new MapLoadException(e.Title, e.Text)); } catch (TaskCanceledException) { } }
/** * Fonction qui est éxécutée lors de la réception d'un événement de pause du jeu * @param class InfoEvent info * @return void */ void PauseEvent(InfoEvent info) { //Si le jeu doit être en pause... if (info.EnPause) { //Activer la pause Pause(info.Cible); } else { //Sinon, remettre le jeu en marche Resume(info.Cible); } }
public void Update() { ticks--; if (ticks == 0) { var ev = new InfoEvent(attacker.Name + new ColoredString(" strikes ", Color.White, Color.Black) + target.Name + new ColoredString(" with ", Color.White, Color.Black) + weapon.Name); attacker.Witness(ev); target.Witness(ev); //To do: Damage calculation if (target is Damageable d) { d.OnDamaged(this); } } }
/// <inheritdoc cref="IMessageHandler" /> void IMessageHandler.OnMessage(string message) { var eventMessage = MessageResolver.ResolveMessage(message); switch (eventMessage) { case InfoEvent infoEvent: _lastInfoEvent = infoEvent; _infoWaitHandle.Set(); _eventHandler.OnInfoEvent(infoEvent); return; case CloseEvent _: Close("TouchPortal sent a Plugin close event."); return; case ListChangeEvent listChangeEvent: _eventHandler.OnListChangedEvent(listChangeEvent); return; case BroadcastEvent broadcastEvent: _eventHandler.OnBroadcastEvent(broadcastEvent); return; case SettingsEvent settingsEvent: _eventHandler.OnSettingsEvent(settingsEvent); return; case NotificationOptionClickedEvent notificationEvent: _eventHandler.OnNotificationOptionClickedEvent(notificationEvent); return; case ConnectorChangeEvent connectorChangeEvent: _eventHandler.OnConnecterChangeEvent(connectorChangeEvent); return; //All of Action, Up, Down: case ActionEvent actionEvent: _eventHandler.OnActionEvent(actionEvent); return; default: _eventHandler.OnUnhandledEvent(message); return; } }
/// <summary> /// Loads all classes according to the given namespace /// </summary> /// <param name="namespaceName">The name of the namespace</param> /// <param name="browseTab">true to load all classes, false to load only dynamic and static classes</param> /// <param name="cancellationToken">The token to cancel the execution</param> /// <returns>The list with the classes</returns> /// <exception cref="ArgumentNullException">Will be thrown when the namespace name is null or empty</exception> /// <exception cref="ManagementException">Will be thrown when an error occured in the management object searcher</exception> public static List <ClassItem> LoadClasses(string namespaceName, bool browseTab, CancellationToken cancellationToken) { if (string.IsNullOrEmpty(namespaceName)) { throw new ArgumentNullException(nameof(namespaceName)); } var searcher = new ManagementObjectSearcher(new ManagementScope(namespaceName), new WqlObjectQuery("SELECT * FROM meta_class"), null); var result = new List <ClassItem>(); foreach (var wmiClass in searcher.Get()) { if (cancellationToken.IsCancellationRequested) { cancellationToken.ThrowIfCancellationRequested(); } var name = wmiClass["__CLASS"].ToString(); InfoEvent?.Invoke($"{result.Count,4} - current class: {name}"); if (browseTab) { var classItem = new ClassItem(name); classItem.Description = LoadClassDescription(namespaceName, classItem.Name); result.Add(classItem); } else { foreach (var qualifier in wmiClass.Qualifiers) { if (qualifier.Name.EqualsIgnoreCase("dynamic") || qualifier.Name.EqualsIgnoreCase("static")) { var classItem = new ClassItem(name); result.Add(classItem); } } } } return(result.OrderBy(o => o.Name).ToList()); }