Example #1
0
    private void OnIndoorMapEntityInformationUpdated(IndoorMapEntityInformation indoorMapEntityInformation)
    {
        var indoorMapEntityIds = string.Join(",", indoorMapEntityInformation.IndoorMapEntities.Select(x => x.IndoorMapEntityId).ToArray());

        Debug.Log(string.Format("IndoorMapEntityInformation for {0}. Load state: {1}; entity count: {2}; entity ids: [{3}].",
                                indoorMapEntityInformation.IndoorMapId,
                                indoorMapEntityInformation.IndoorMapEntityLoadState,
                                indoorMapEntityInformation.IndoorMapEntities.Count,
                                indoorMapEntityIds
                                ));
    }
Example #2
0
    IEnumerator Example()
    {
        m_indoorMapEntityInformation = Api.Instance.IndoorMapEntityInformationApi.AddIndoorMapEntityInformation(IndoorMapId, OnIndoorMapEntityInformationChanged);

        Api.Instance.CameraApi.MoveTo(m_indoorMapLocation, distanceFromInterest: 500);

        yield return(new WaitForSeconds(5.0f));

        Api.Instance.IndoorMapsApi.OnIndoorMapEntered += () => { Api.Instance.IndoorMapsApi.SetCurrentFloorId(2); };
        Api.Instance.IndoorMapsApi.EnterIndoorMap(IndoorMapId);
    }
Example #3
0
    private void OnIndoorMapEntityInformationChanged(IndoorMapEntityInformation indoorMapEntityInformation)
    {
        // indoorMapEntityInformation changed, create a sphere postioned at the location of each indoor map entity.
        DestroyPositionersAndSpheres();

        m_positionerToSpheres = indoorMapEntityInformation.IndoorMapEntities
                                .Select(x => new {
            positioner = CreatePositionerForIndoorMapEntity(indoorMapEntityInformation.IndoorMapId, x),
            sphere     = CreateSphere(Color.red, 1.0f)
        })
                                .ToDictionary(x => x.positioner, x => x.sphere);
    }