private void Start()
    {
        l          = this.GetComponentInChildren <Light>();
        flicker    = this.GetComponentInChildren <IntermittentLight>();
        myRenderer = this.GetComponent <Renderer>();
        id         = this.GetComponent <IndividualDialogue>();
        mat        = myRenderer.material;

        flicker.enabled = false;

        hit = false;
    }
 private void Start()
 {
     id = this.GetComponent <IndividualDialogue>();
 }