public virtual void Awake() { LoadFromXML(); worldInterface = GameManager.worldInterface; if (worldInterface == null) { DebugOutput.Shout("KABLAM# worldinterface is null"); } worldInterface.RegisterOnChangedPoint(OnChangedPoints); worldTree = new IndexingWorldTree((sbyte)GameManager.worldSize); worldTree.Init(); if (popPrefabs == null) { DebugOutput.Shout("La merde! popPrefabs is null!"); } pendingChangedPoints = new List<ChangedPoint>(); }
public override void Awake() { LoadFromXML(); DebugOutput.Shout("Banana!"); worldInterface = GameManager.worldInterface; if (worldInterface == null) { DebugOutput.Shout("KABLAM# worldinterface is null"); } ((AquariaWorldInterface)worldInterface).RegisterDeliverPoint(DeliverPoints); worldTree = new IndexingWorldTree((sbyte)GameManager.worldSize); worldTree.Init(); if (popPrefabs == null) { DebugOutput.Shout("La merde! popPrefabs is null!"); } pendingChangedPoints = new List<ChangedPoint>(); }