Example #1
0
 public AIDomainBuilder IncrementState(AIWorldState state, byte value, EffectType type)
 {
     if (Pointer is IPrimitiveTask task)
     {
         var effect = new IncrementWorldStateEffect(state, value, type);
         task.AddEffect(effect);
     }
     return(this);
 }
Example #2
0
 public CharacterDomainBuilder IncrementState(CharacterWorldState state, EffectType type)
 {
     if (Pointer is IPrimitiveTask task)
     {
         var effect = new IncrementWorldStateEffect(state, type);
         task.AddEffect(effect);
     }
     return(this);
 }