//For combat API public void IncreaseTapTimeBy2Sec(string spellName) { var evnt = IncreaseTapTimeBy2Secs.Create(Bolt.GlobalTargets.Everyone); evnt.Spellname = spellName; evnt.Send(); }
public override void OnEvent(IncreaseTapTimeBy2Secs evnt) { if (BoltNetwork.IsServer) { gameStateEntity.GetComponent <NetworkGameState>() .IncreaseTapSecondsAllowed(); gameStateEntity.GetComponent <NetworkGameState>() .IncrementAttackCount(); } //TODO: Display Feedback PanelHolder.instance.displaySpellCastNotif(evnt.Spellname, "Tap time increased by 2 seconds this combat", "OK"); }