Example #1
0
 public void OnStart()
 {
     if (_inputScheme.InGameMenuSystem == InGameSystem.On)
     {
         StartWhere = _inputScheme.WhereToStartGame;
     }
 }
Example #2
0
 public void SwitchToInGame(InMenuOrGame inGame) => Debug.Log(inGame);
Example #3
0
 //Main
 public void SwitchBetweenGameAndMenuPressed(InMenuOrGame args) => _switchBetweenGameAndMenu?.Invoke(args);