private void PrepareUI() { idlePanel.Initialize(tower); inGamePanel.Initialize(towerRenderer); idlePanel.Fade(PanelBase.PanelVisibility.Visible); inGamePanel.Toggle(PanelBase.PanelVisibility.Hidden); }
public void Start() { DarkTintActiveColor = new Color(0, 0, 0, 0.6f); DarkTintInactiveColor = new Color(0, 0, 0, 0); MainMenuPanel.Initialize(); HowToPlayPanel.Initialize(); InGamePanel.Initialize(); WinGamePanel.Initialize(); LoseGamePanel.Initialize(); }