Example #1
0
    void Start()
    {
        levelData     = FindObjectOfType(typeof(LevelData)) as LevelData;
        colorScript   = FindObjectOfType(typeof(ColorScript)) as ColorScript;
        counterScript = FindObjectOfType(typeof(InGameBallCounterScript)) as InGameBallCounterScript;
        cameraScaler  = FindObjectOfType(typeof(CameraScaler)) as CameraScaler;


        reversedCameraQuaternion = new Quaternion(180f, 0, 0, 0);

        CreateLevel();
    }
Example #2
0
    void Start()
    {
        objectPooler      = FindObjectOfType(typeof(ObjectPooler)) as ObjectPooler;
        ballsList         = objectPooler.PooltheObjects(ball, 20);
        counterScript     = FindObjectOfType(typeof(InGameBallCounterScript)) as InGameBallCounterScript;
        uIScript          = FindObjectOfType(typeof(UIScript)) as UIScript;
        ballShooterPos    = DataScript.screenTopCenter;
        ballShooterPos.y -= 2f;

        ballShooter.transform.position = ballShooterPos;

        isCoroutineStarted = false;
    }