private void Start() { audioSource = GetComponent <AudioSource>(); TempSavedGames = new SavedGame[SlotButtons.SaveSlots]; importMenuScript = GetComponent <ImportMenu>(); ManageSaves(); }
void Start() { gridManager = GameObject.FindObjectOfType<GridManager>(); worldPlacer = GameObject.FindObjectOfType<WorldPlacer>(); itemMenu = GameObject.FindObjectsOfType<ItemMenu>(); moneyManager = GameObject.FindObjectOfType<MoneyManager>(); importMenu = GameObject.FindObjectOfType<ImportMenu>(); }
private void bImport_Click(object sender, EventArgs e) { ImportMenu.Show(PointToScreen(bImport.Location)); }