/// <summary>
 /// 広告の表示の向きを設定します
 /// (iPhoneのみ設定可能)
 /// </summary>
 /// <param name="orientation">ImobileSdkAdsAdOrientation</param>
 public static void setAdOrientation(ImobileSdkAdsAdOrientation orientation)
 {
             #if UNITY_IPHONE && !UNITY_EDITOR
     if (Application.platform == RuntimePlatform.IPhonePlayer)
     {
         imobileSetAdOrientation_(orientation);
         return;
     }
             #elif UNITY_ANDROID && !UNITY_EDITOR
     if (Application.platform == RuntimePlatform.Android)
     {
         imobileSdkAdsAndroidPlugin.CallStatic("setAdOrientation", (int)orientation);
     }
             #endif
 }
 private static extern void imobileSetAdOrientation_(ImobileSdkAdsAdOrientation orientation);
	/// <summary>
	/// 広告の表示の向きを設定します
	/// (iPhoneのみ設定可能)
	/// </summary>
	/// <param name="orientation">ImobileSdkAdsAdOrientation</param>
	public static void setAdOrientation(ImobileSdkAdsAdOrientation orientation){
		#if UNITY_IPHONE
		if(Application.platform == RuntimePlatform.IPhonePlayer) {
			imobileSetAdOrientation_(orientation);
			return;
		}
		#elif UNITY_ANDROID
		if(Application.platform == RuntimePlatform.Android) {
			imobileSdkAdsAndroidPlugin.CallStatic("setAdOrientation", (int)orientation);
		}
		#endif
	}
	private static extern void imobileSetAdOrientation_(ImobileSdkAdsAdOrientation orientation);
	/// <summary>
	/// 広告の表示の向きを設定します
	/// (iPhoneのみ設定可能)
	/// </summary>
	/// <param name="orientation">ImobileSdkAdsAdOrientation</param>
	public static void setAdOrientation(ImobileSdkAdsAdOrientation orientation){
		#if UNITY_IPHONE
		if(Application.platform == RuntimePlatform.IPhonePlayer) {
			imobileSetAdOrientation_(orientation);
			return;
		}
		#endif
	}