private static Rectangle GetRectangleMask(Bitmap mask) { Matrix matr = ImgConverter.BmpToMatr(mask); int startX = 0, endX = 0, startY = 1, endY = mask.Height; for (int i = 1; i < mask.Width; i++) { for (int j = startY; j < endY; j++) { if (matr[j, i - 1] < 0.1 && matr[j, i] > 0.1) { startX = i; } if (matr[j, i - 1] > 0.1 && matr[j, i] < 0.1) { endX = i; goto r; } if (matr[j - 1, i] < 0.1 && matr[j, i] > 0.1) { startY = j; } if (matr[j - 1, i] > 0.1 && matr[j, i] < 0.1) { endY = j; } } } r: return(new Rectangle(startX, startY, endX - startX, endY - startY)); }
private void button4_Click(object sender, EventArgs e) { string path = "1.jpg"; Bitmap bitmap = ImgConverter.GetBitmap(path); matrix = ImgConverter.BmpToMatr(bitmap); heatMapControl1.CalculateHeatMap(matrix); }
public GanDemo() { InitializeComponent(); generator.AddNewLayer(new Shape(5), new Flatten()); generator.AddNewLayer(new FeedForwardLayer(10 * 10 * 2, new ReLU(0.2))); generator.AddNewLayer(new ReShape(new Shape(10, 10, 2))); generator.AddNewLayer(new ConvolutionLayer(new ReLU(0.2), 7, 3, 3) { IsSame = true }); generator.AddNewLayer(new Upsampling2dBicibic()); generator.AddNewLayer(new ConvolutionLayer(new ReLU(0.2), 6, 4, 4) { IsSame = true }); generator.AddNewLayer(new Upsampling2dBicibic()); generator.AddNewLayer(new ConvolutionLayer(new ReLU(0.2), 4, 3, 3) { IsSame = true }); generator.AddNewLayer(new ConvolutionLayer(new TanhUnit(), 1, 3, 3) { IsSame = true }); discriminator.AddNewLayer(generator.OutputShape, new ConvolutionLayer(new ReLU(0.2), 4, 3, 3)); discriminator.AddNewLayer(new MaxPooling()); discriminator.AddNewLayer(new ConvolutionLayer(new ReLU(0.2), 8, 3, 3)); discriminator.AddNewLayer(new MaxPooling()); discriminator.AddNewLayer(new Flatten()); discriminator.AddNewLayer(new FeedForwardLayer(32, new ReLU(0.2))); discriminator.AddNewLayer(new FeedForwardLayer(1, new SigmoidWithBCE())); gan = new GanNet(generator, discriminator); matrices = new Matrix[1]; Bitmap bitmap = new Bitmap("ganData\\1.jpg"); bitmap = new Bitmap(bitmap, generator.OutputShape.W, generator.OutputShape.H); matrices[0] = ImgConverter.BmpToMatr(bitmap); }