static List <ImageDescription> CombineImages(ImagesContainer trainIC, LabelsContainer trainLC) { var ret = new List <ImageDescription>(); for (int i = 0; i < trainIC.ImagesCount; i++) { ret.Add(new ImageDescription() { Image = trainIC.Images[i], Label = trainLC.Labels[i] }); } return(ret); }
private void CreateButtons() { CreateButtonBack(); var windowButtonSelected = GPUTextureLoader.LoadAsync("Images/" + "GUI/ConfigureScreen/Buttons/window_target" + ".png"); var windowButtonNoSelected = GPUTextureLoader.LoadAsync("Images/" + "GUI/ConfigureScreen/Buttons/window_notarget" + ".png"); var fullscreenButtonSelected = GPUTextureLoader.LoadAsync("Images/" + "GUI/ConfigureScreen/Buttons/fullscreen_target" + ".png"); var fullscreenButtonNoSelected = GPUTextureLoader.LoadAsync("Images/" + "GUI/ConfigureScreen/Buttons/fullscreen_notarget" + ".png"); var paths = new ImagesContainer(windowButtonSelected, windowButtonNoSelected, fullscreenButtonSelected, fullscreenButtonNoSelected); modeButton = new ToggleButton(paths, new Vector3(0.9f, 2.95f, -2f), new Vector2(1.35f, 0.63f), screenContainer.renderer); modeButton.Choose += ModeButton_Choose; var sl = GPUTextureLoader.LoadAsync("Images/" + "GUI/ConfigureScreen/Buttons/big_target" + ".png"); var nsl = GPUTextureLoader.LoadAsync("Images/" + "GUI/ConfigureScreen/Buttons/big_notarget" + ".png"); var sr = GPUTextureLoader.LoadAsync("Images/" + "GUI/ConfigureScreen/Buttons/little_target" + ".png"); var nsr = GPUTextureLoader.LoadAsync("Images/" + "GUI/ConfigureScreen/Buttons/little_notarget" + ".png"); var paths2 = new ImagesContainer(sl, nsl, sr, nsr); var fontButton = new ToggleButton(paths2, new Vector3(0.9f, 1.75f, -2f), new Vector2(1.35f, 0.63f), screenContainer.renderer); fontButton.Choose += FontButton_Choose; var textSpeed = new Slider(new Vector3(2.3f, 0.58f, -2f), screenContainer.renderer); textSpeed.UpdatePosition += TextSpeed_UpdatePosition; textSpeed.SetPosition(GameKernel.settings.settingsData.TextSpeed); var volumeMusic = new Slider(new Vector3(2.3f, -0.42f, -2f), screenContainer.renderer); volumeMusic.UpdatePosition += VolumeMusic_UpdatePosition; volumeMusic.SetPosition(GameKernel.settings.settingsData.MusicVolume); var volumeAmbient = new Slider(new Vector3(2.3f, -1.42f, -2f), screenContainer.renderer); volumeAmbient.UpdatePosition += VolumeAmbient_UpdatePosition; volumeAmbient.SetPosition(GameKernel.settings.settingsData.AmbientVolume); var volumeEffects = new Slider(new Vector3(2.3f, -2.42f, -2f), screenContainer.renderer); volumeEffects.UpdatePosition += VolumeEffects_UpdatePosition; volumeEffects.SetPosition(GameKernel.settings.settingsData.EffectsVolume); if (GameKernel.settings.settingsData.Fullscreen) { FullScreenMode(); } else { WindowScreenMode(); } }
private async void ImageViewerPage_Loaded(object sender, RoutedEventArgs e) { using (var cts = new CancellationTokenSource(5000)) { ImagesContainer.Opacity = 0.0; while (!ImageItemsControl.Items.Any()) { await Task.Delay(50, cts.Token); } ImagesContainer.Fade(1.0f, 175f) .Start(); } }
static void Main(string[] args) { var config = new { EpochsCount = 10, HiddenLayerSize = 50, CrossEntropyError = 0.005f, LearningRate = 0.01f }; Stopwatch sw = new Stopwatch(); sw.Start(); ImagesContainer trainIC = new ImagesContainer(trainImagesPath); LabelsContainer trainLC = new LabelsContainer(trainLabelsPath); var imageSize = trainIC.ImagesWidth * trainIC.ImagesHeight; Console.WriteLine("Initializing of neural network..."); NeuralNetwork NN = new NeuralNetwork(imageSize, config.HiddenLayerSize, 10, config.LearningRate); var combinedData = CombineImages(trainIC, trainLC); Console.WriteLine("Begin training..."); NN.Train(combinedData, config.EpochsCount, config.CrossEntropyError); sw.Stop(); Console.WriteLine($"Training complete in {sw.ElapsedMilliseconds} milliseconds"); Console.WriteLine("\r\n______________________________\r\n"); ImagesContainer testIC = new ImagesContainer(testImagesPath); LabelsContainer testLC = new LabelsContainer(testLabelsPath); var combinedTestData = CombineImages(testIC, testLC); Console.WriteLine("Begin training..."); NN.Test(combinedTestData, config.CrossEntropyError); Console.ReadLine(); }