Example #1
0
 //for the tostring thing
 public override string ToString()
 {
     return(string.Format("NativeProcessingFile: {0}\nActualPatchName: {1}\nPkg: {2}\nDirectoryInArchive: {3}\nAtlasFile: {4}\nStlasSaveDirectory: {5}\nSltas width: {6}\nSltas hight: {7}\nPadding: {8}\nPowOf2: {9}\nSquare: {10}\nFastImagePacker: {11}\nGenerateMap: {12}\nMapTypeName: {13}\nImageFolderList: {14}\nTexturelist: {15}\nAllowToAddNewPictures: {16}",
                          NativeProcessingFile.Equals("") ? "(empty)" : NativeProcessingFile,
                          ActualPatchName.Equals("") ? "(empty)" : ActualPatchName,
                          Pkg.Equals("") ? "(empty)" : Pkg,
                          DirectoryInArchive.Equals("") ? "(empty)" : DirectoryInArchive,
                          AtlasFile.Equals("") ? "(empty)" : AtlasFile,
                          AtlasSaveDirectory.Equals("") ? "(empty)" : AtlasSaveDirectory,
                          AtlasWidth == 0 ? "(empty)" : "" + AtlasWidth,
                          AtlasHeight == 0 ? "(empty)" : "" + AtlasHeight,
                          Padding == 0 ? "(empty)" : "" + Padding,
                          PowOf2 == State.None ? "(empty)" : PowOf2 == State.True ? "True" : "False",
                          Square == State.None ? "(empty)" : Square == State.True ? "True" : "False",
                          FastImagePacker ? "True" : "False",
                          GenerateMap == State.None ? "(empty)" : GenerateMap == State.True ? "True" : "False",
                          MapType == MapTypes.None ? "(none selected)" : MapTypeName(MapType),
                          ImageFolderList.Count == 0 ? "(empty)" : ImageFolderList.ToString(),
                          TextureList.Count == 0 ? "(empty)" : TextureList.Count.ToString(),
                          AllowToAddAdditionalImages ? "True" : "False"));
 }